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Steam News25 April 20251y ago

ver.1.0.5

Added modes X-NORMAL and X-HARD that have different game rules from the previous game. When continuing, the gauge will return to half on all difficulty levels.

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Full VARYZNEX update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedAdded modes X-NORMAL and X-HARD that have different game rules from the previous game. When continuing, the gauge will return to half on all difficulty levels.

VARYZNEX changes

addedAdded modes X-NORMAL and X-HARD that have different game rules from the previous game. When continuing, the gauge will return to half on all difficulty levels.

Added modes X-NORMAL and X-HARD that have different game rules from the previous game. When continuing, the gauge will return to half on all difficulty levels.

*Differences between X-mode and conventional modes When the light blue gauge is at 1/6, you can hold one shield, and when the gauge is at half, you can hold one more, for a maximum of two shields (X-HARD is half and only one). When hit with a shield, the gauge does not decrease, and you cannot gain additional shields unless you decrease the gauge by activating a hyper or losing your ship. When you activate a hyper while holding a shield, you get a bonus of 10,000 points (X-NORMAL is 10,000 points with 2 shields remaining, 1,000 points with 1 shield remaining). When not in hyper mode, the light blue gauge rises when you shoot at an enemy.

Source

Steam News / 25 April 2025

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