Full notes
Full Varius update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Maps
After reading a few reviews, we've come to realize that Shatter is a bit too difficult, so we made a few changes to it! We also fixed a few bugs.
Shatter:
Removed 2 rows from both the top and bottom
Removed 3 columns from both left and right side
Capping speed with 2 shuttles so you have more reaction time
Fixed a bug where completing Shatter stages didn't properly work
Achievements
Achievements will be awarded retroactively if you already got them (applies to all but Survive at the moment). However, if you get the in-game achievement, you should be awarded the steam achievement for ANY of the achievements, including Survive achievements.
Coming changes:
Remove blocks from the middle of Shatter, making the logo light up the color of the ball, just like Survive.
Hope you like the changes, and if you have any more feedback, hit us up in the discussion section!
Source
Changelog.gg summarizes and formats this update. How we read updates.
