This update features global balance, game structure and comfort changes : - the merchant is now between the 2nd and 3rd floors and the 4th and final boss floors Steam post image - death animation - visual indication for
Full notes
Full VariDungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
Gameplay
fixedThis update features global balance, game structure and comfort changes : - the merchant is now between the 2nd and 3rd floors and the 4th and final boss floors Steam post image - death animation - visual indication for the enemies attacks, screen shake and more XP drops Steam post image - better character selection screen and character change available in the hub Steam post image - score and time menu at the end of a run - new end game : boss rush floor and super final boss after the final boss Steam post image - boss and enemies balance - french translation - bonus system corrected : max level is 3 and no more useless items available when using a certain build - new rooms available in every biome (level 1 and 2) - new achievements - and more
VariDungeon changes
fixedThis update features global balance, game structure and comfort changes : - the merchant is now between the 2nd and 3rd floors and the 4th and final boss floors Steam post image - death animation - visual indication for the enemies attacks, screen shake and more XP drops Steam post image - better character selection screen and character change available in the hub Steam post image - score and time menu at the end of a run - new end game : boss rush floor and super final boss after the final boss Steam post image - boss and enemies balance - french translation - bonus system corrected : max level is 3 and no more useless items available when using a certain build - new rooms available in every biome (level 1 and 2) - new achievements - and more
This update features global balance, game structure and comfort changes : - the merchant is now between the 2nd and 3rd floors and the 4th and final boss floors Steam post image - death animation - visual indication for the enemies attacks, screen shake and more XP drops Steam post image - better character selection screen and character change available in the hub Steam post image - score and time menu at the end of a run - new end game : boss rush floor and super final boss after the final boss Steam post image - boss and enemies balance - french translation - bonus system corrected : max level is 3 and no more useless items available when using a certain build - new rooms available in every biome (level 1 and 2) - new achievements - and more