In this update2
Full notes
Full Vanguard: Normandy 1944 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Fixes
- UI and audio
- Performance
Vanguard: Normandy 1944 changes
Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2.
Summary of Changes:
Fixed: Issue where game inputs would reactivate and cursor would be hidden if the player respawned while the ingame menu was open
Fixed: Potential fix for rare bug where HUD map scaling to zero
Fixed: Rare bug which prevented objectives rendering on HUD map
Fixed: Lines between order and player on HUD map not rendering reliably
Known Issues
Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.
Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
Source
Changelog.gg summarizes and formats this update. How we read updates.
