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Steam News27 June 20267d ago

Build 597: Patch Notes

Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.

In this update2

Full notes

Full Vanguard: Normandy 1944 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions3 changes0 removals
  • Events
  • Fixes
  • UI and audio
  • Performance
changedJoin us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 .
fixedSummary of Changes:Fixed: Issue where game inputs would reactivate and cursor would be hidden if the player respawned while the ingame menu was open
fixedSummary of Changes:Fixed: Potential fix for rare bug where HUD map scaling to zero
fixedSummary of Changes:Fixed: Rare bug which prevented objectives rendering on HUD map
fixedSummary of Changes:Fixed: Lines between order and player on HUD map not rendering reliably
changedKnown IssuesSteam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)

Vanguard: Normandy 1944 changes

changedJoin us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 .
fixedFixed: Issue where game inputs would reactivate and cursor would be hidden if the player respawned while the ingame menu was open
fixedFixed: Potential fix for rare bug where HUD map scaling to zero
fixedFixed: Rare bug which prevented objectives rendering on HUD map
fixedFixed: Lines between order and player on HUD map not rendering reliably

Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2.

Summary of Changes:

  • Fixed: Issue where game inputs would reactivate and cursor would be hidden if the player respawned while the ingame menu was open

  • Fixed: Potential fix for rare bug where HUD map scaling to zero

  • Fixed: Rare bug which prevented objectives rendering on HUD map

  • Fixed: Lines between order and player on HUD map not rendering reliably

Known Issues

  1. Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.

  2. Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.

  3. Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)

  4. After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.

Source

Steam News / 27 June 2026

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