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Latest Vampire Syndicate: Gangs of MoonFall updates
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- Vampire Syndicate: Gangs of MoonFall
December Update: End of Year Summary
Hi everyone! Hope your holidays have been going well. Since it has been roughly 1 year of continuous development (the project was funded November 2024), I thought I would give a quick summary of what happened this year…
Announcement7 changesFixGameplay - Vampire Syndicate: Gangs of MoonFall
Video update: Overworld and factions, etc
Hi everyone! As promised, here's a video version of last month's devlog:
Announcement - Vampire Syndicate: Gangs of MoonFall
November Update: Building a World
Hi everyone! November has been a big, very busy month for me. I should probably stop saying that since on my accelerated development timeline, every month is going to be very busy. I wasn’t sure if I was going to squeez…
Event9 changesMapsGameplay - Vampire Syndicate: Gangs of MoonFall
Vampire Syndicate will have 18 factions: 8 major and 10 minor
Hi everyone! I'm currently working on the faction system and it's looking like the game will have 18 factions, 8 major ones and 10 minor ones. This of course, is subject to the usual "could change through development" w…
Patch notes - Vampire Syndicate: Gangs of MoonFall
Sovereign Firms security contractor
A Sovereign Firms security contractor, generally only deployed to protect the most valuable of corporate assets, or to eliminate threats that can't be ignored. This could include the player. There are three types of cor…
Security1 change - Vampire Syndicate: Gangs of MoonFall
Dawn breaks over MoonFall (added day night cycle)
Just two screenshots of dawn breaking over the overworld map. Added a day/night cycle. And also ocean physics... because I guess I wanted to.
Announcement1 changeMaps





