HomeGamesUpdatesPricingMethodology
Steam News2 March 20264mo ago

Devlog #19

Hi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results. Movement & Destructibles Almost every obstacle now is destructible.

Full notes

Full Vampire Clans update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes1 removal
  • Gameplay
changedHi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results.
removedMovement & DestructiblesAlmost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes.
changedMovement & DestructiblesEvery pink obstacle in the screenshot below is destructible; only the blue ones are static.
changedMovement & DestructiblesWe developed a component that helps a vampire obtain a valid direction when he hits an obstacle, preventing the movement from getting stuck.
changedMovement & DestructiblesWe mentioned above that Dash can destroy obstacles - that is correct. Moreover, the Dash has charges now, so the vampire can move through the world and fight more easily.
addedMovement & DestructiblesWe added an option so the vampire can now face the cursor's direction, which, according to our tests, can help many players navigate.

Hi Vampires! Based on survey results from the game demo, we conducted several A/B tests to improve in-game movement. Here are the results.

Movement & Destructibles

Almost every obstacle now is destructible. We have removed the dark rocks in the movement zone and replaced them with elements the vampire can destroy with attacks or dashes.

Every pink obstacle in the screenshot below is destructible; only the blue ones are static.

We developed a component that helps a vampire obtain a valid direction when he hits an obstacle, preventing the movement from getting stuck.

We mentioned above that Dash can destroy obstacles - that is correct. Moreover, the Dash has charges now, so the vampire can move through the world and fight more easily.

We added an option so the vampire can now face the cursor's direction, which, according to our tests, can help many players navigate.

We have some more work on the movement and navigation, such as a more useful minimap or signs. If you have any suggestions, feel free to share them with us in the comments or on our Discord.

Source

Steam News / 2 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.