HomeGamesUpdatesPricingMethodology
Steam News3 August 202612d ago

A full Photo Mode and a general rework of the interface.

📷 Photo Mode Opens from the pause menu — the game freezes and the camera comes loose so you can frame the shot.

In this update3

Full notes

Full Valsa das Macaúbas update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition6 changes0 removals
  • UI and audio
  • Gameplay
changed📷 Photo ModePhotos go to your Pictures folder , with no interface in the image.
changed✨ InterfaceThe interface has sound — it used to be completely silent. Navigating, confirming, opening the inventory, combining items: it all answers back now.
changed✨ InterfaceMore readable text on every screen, with outline and shadow so it reads over any scene.
changed✨ InterfaceThe crosshair reacts — it grows and lights up when there's something to interact with.
added✨ InterfaceReworked dialogue — new background, portraits and a highlight on whoever is speaking.
changed✨ InterfaceSliders and options styled like the game, instead of the engine's default grey.

Valsa das Macaúbas changes

changedPhotos go to your Pictures folder , with no interface in the image.
changedThe interface has sound — it used to be completely silent. Navigating, confirming, opening the inventory, combining items: it all answers back now.
changedMore readable text on every screen, with outline and shadow so it reads over any scene.
changedThe crosshair reacts — it grows and lights up when there's something to interact with.
addedReworked dialogue — new background, portraits and a highlight on whoever is speaking.

📷 Photo Mode

  • Opens from the pause menu — the game freezes and the camera comes loose so you can frame the shot.

  • Depth of field with autofocus — point at Lucrécia and she stays sharp; you control how much the rest blurs.

  • Five filters — none, black and white, sepia, cold and warm.

  • Composition grid, zoom and the option to hide the character and shoot the scenery alone.

  • Photos go to your Pictures folder, with no interface in the image.

✨ Interface

  • The interface has sound — it used to be completely silent. Navigating, confirming, opening the inventory, combining items: it all answers back now.

  • More readable text on every screen, with outline and shadow so it reads over any scene.

  • The crosshair reacts — it grows and lights up when there's something to interact with.

  • Reworked dialogue — new background, portraits and a highlight on whoever is speaking.

  • Sliders and options styled like the game, instead of the engine's default grey.

  • Examining items now spins with inertia, over a cleaner image.

🐛 Fixes

  • The inventory submenu could drop your item by accident — moving down the list, the highlight vanished and Confirm fired "Drop". The worst of the batch.

  • The "Try Again" button on the death screen did nothing — not with keyboard, not with mouse, not with a controller.

  • Subtitles froze mid-sentence when picking up an item.

  • The loading bar never filled, and the destination name showed up as a code.

  • The Brightness slider showed 0, 1 or 2 instead of a percentage.

Thanks for playing — sweet nightmares. 🕯️

Source

Steam News / 3 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.