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Steam News10 December 20223y ago

Valor 1.5.4: Resistance

Resistance We've discussed this on the Discord server before. When you're trying to go for a defensive or tanky build, there aren't that many options. That's why we've introduced a new stat: Resistance!

In this update6

Full notes

Full Valor update

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What changed

1 fix14 additions10 changes1 removal
  • Server
  • Balance
  • Gameplay
  • Events
  • Fixes
addedResistanceWe've discussed this on the Discord server before. When you're trying to go for a defensive or tanky build, there aren't that many options. That's why we've introduced a new stat: Resistance!
addedResistanceEach point of Resistance will reduce your damage taken by 0.1%, multiplicatively. Get those new resistance runes, or use your prestige points to get real tanky!
addedNew AfflictionsA new Affliction has been added, that will reduce the damage you deal as time goes on (only during the round, of course), so don't pick it if you don't pack the damage to finish things quickly!
addedNew AfflictionsOn top of that, all Afflictions now have an extra tier, reaching up to Tier 4. You'll need some really strong late-game builds to handle these.
addedCursed RunesWith the new Afflictions and extra tier, the maximum Affliction level has gone up from 27 to 40! Obviously, that means we needed an extra rune tier: Cursed Runes ! Cursed Runes will be granted to players beating level 35+ Affliction.
changedRewardsWhen you're just getting started, it's not easy to make gold, making it hard to buy any gadgets. Time to address that!
Bonus Gold/Experience earned per Affliction level:8%7%Bonus Gold/Experience earned per Affliction level: decreased, nerfPrestige base Armor (per point):68Prestige base Armor (per point): increased, buff

Valor changes

addedWe've discussed this on the Discord server before. When you're trying to go for a defensive or tanky build, there aren't that many options. That's why we've introduced a new stat: Resistance!
addedEach point of Resistance will reduce your damage taken by 0.1%, multiplicatively. Get those new resistance runes, or use your prestige points to get real tanky!
addedA new Affliction has been added, that will reduce the damage you deal as time goes on (only during the round, of course), so don't pick it if you don't pack the damage to finish things quickly!
addedOn top of that, all Afflictions now have an extra tier, reaching up to Tier 4. You'll need some really strong late-game builds to handle these.
addedWith the new Afflictions and extra tier, the maximum Affliction level has gone up from 27 to 40! Obviously, that means we needed an extra rune tier: Cursed Runes ! Cursed Runes will be granted to players beating level 35+ Affliction.

Resistance

We've discussed this on the Discord server before. When you're trying to go for a defensive or tanky build, there aren't that many options. That's why we've introduced a new stat: Resistance!

Each point of Resistance will reduce your damage taken by 0.1%, multiplicatively. Get those new resistance runes, or use your prestige points to get real tanky!

New Afflictions

A new Affliction has been added, that will reduce the damage you deal as time goes on (only during the round, of course), so don't pick it if you don't pack the damage to finish things quickly!

On top of that, all Afflictions now have an extra tier, reaching up to Tier 4. You'll need some really strong late-game builds to handle these.

Cursed Runes

With the new Afflictions and extra tier, the maximum Affliction level has gone up from 27 to 40! Obviously, that means we needed an extra rune tier: Cursed Runes! Cursed Runes will be granted to players beating level 35+ Affliction.

Cursed runes will be the first type of rune to give 5 (five!) effects, rather than the current maximum of 4. You really want these.

Balance

Rewards

When you're just getting started, it's not easy to make gold, making it hard to buy any gadgets. Time to address that!

  • Gold earned in the Normal gamemode increased by 20%.

  • Gold earned in the Gauntlet gamemode increased by 20%.

  • Bonus Gold/Experience earned per Affliction level: 8% -> 7%.

Bosses

Some bosses had autoattack that dealt an unfair amount of damage. Bosses should be challenging because of their mechanics, not because they oneshot-whack you.

  • Vol'Kur Basic Attack Damage: -20%

  • Eugene Sterling Basic Attack Damage: -40%

Prestige

After the data from the Prestige system has come in, it's time for some balance changes. Picking damage shouldn't be the best choice 100% of the time!

  • Prestige base Armor (per point): 6 -> 8

  • Prestige base Gold Earned (per point): 4 -> 7

  • Prestige base Ability Strength (per point): 6 -> 5

Runes

The release gave us a good opportunity to spot unpopular runes, and runes that are a little too popular. Here's a list of balance changes to address that!

Buffs

  • Frostbite+15% effectiveness on new runes
  • Movement Speed+10% effectiveness on new runes
  • Crowd Level Generation+15% effectiveness on new runes
  • Mercenary+20% effectiveness on new runes
  • Shield Battery+20% effectiveness on new runes
  • Basic Attack healing+5% effectiveness on new runes
  • Health regeneration+10% effectiveness on new runes

Nerfs

  • Basic Attack Speed-10% effectiveness on new runes
  • Ability Strength-5% effectiveness on new runes

Bugfixes

  • Sanguine Rod no longer applies a score penalty when it periodically deals damage to Victoria

  • Fixed a bug where getting the ZycoDrunk evolution in Streamer mode would keep you drunk ... forever. Sorry!

Source

Steam News / 10 December 2022

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