In this update5
Full notes
Full Valnir Rok Survival RPG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Balance
Valnir Rok Survival RPG changes
Patch 0.6.0.ae13e43583
Performance:
Performance optimization
UI:
Health bar styling
Added missing shield icons for Grything, Svell & Aegas Ael
- Creature AIincreased chase distance for several creatures
Added loading screen hints (DE / EN)
Added loading screen tips
Added pvp and pve explaination to serverlist
Graphics:
Graphics: Graphic postprocessing optimised
- Graphicsadjusted light settings
Fixed a shader height offset issue at Drekiberg dragon tower and adjusted colliders
Removed build asset mesh combining
Reworked color grading
Gameplay:
Temporary removed horse traders
Adjusted XP for kraken kill
Adjusted building repair cost
Adjusted collider on staircase (Anfort)
Adjusted randomized character values
Added damage log
Temporary removed horse traders
Updated attack animation timing for wolf & kraken
Updated attack speed and cooldown of kraken
Fixed city banner guard hiring costs
Fixed totem decay protection time reset
Removed tailor requirement
Added exit buildmode when opening windows
Disabled attacks during build mode Localization
Added English localization for city roundshield descriptions
Other:
Updated fir trees to prevent popping (may cause performance issues)
Adjusted aim camera
Source
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