In this update4
Full notes
Full Valhalla Hills update
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Repeated intro
Greetings from Leko Vikings, as promised you can find the current patch notes for Valhalla Hills below. Thanks to your help, feedback and support we were able to detect and eliminate a number of bugs and improve various gameplay components. We would like to thank you so much for that. With this update we fixed several bugs which you guys reported and corrected some minor issues. We hope that these changes and improvements really enhance the fun you have while playing the game. Again: Thank you so much for your fantastic support and feedback. Should any more problems arise after the update please let us know in the forums and we will take care of it Your Valhalla Hills Team.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
Valhalla Hills changes
Valhalla Hills 0.10.16 Patch Notes
Resources
The baker will now produce three (previously two) loaves of bread from one bag of flour. Additionally, the baker can store ten loaves of bread now.
In the bakery, coal will not be displayed until it is unlocked in the game.
The armorer will always build iron axes once this is possible.
The armorer will only store iron bars once he’s able to build the iron axes.
The armorer will only store leather once he’s able to build bows.
Berries on shrubs will take longer to ripe fully.
There will be more grassy landscapes on snow islands now.
Once defeated, enemies might also drop two malt beer or gold now.
Fixed that big warehouses could not store all goods, like coal.
Wood as a resource is removed from berry shrubs.
Two new helmets can be unlocked through achievements.
UI and usability
Added resources overview and included as standard tab of the statistics of the game.
New buttons as direct access to different tabs in the statistics.
The current stock is now listed in the tooltip of the goods.
House entries will be marked while building streets.
New keyboard shortcuts ('O' go to portal, 'I' open statistics).
Names of buildings can be displayed (switchable via space bar).
The information screens for the battle and army camps show the correct image now.
The font used in the tooltips of the achievements has been adjusted.
Tutorials can now be watched outside the game in the statistics.
Camera control adjusted. The movement stops instantly when keyboard control is used.
Activations now use the local time instead of the UTC time.
The Vikings will now inform you as soon as they are losing life because of starvation.
All buildings can be selected via mouse click.
Fix: Streets can now be build using 'R', once they are unlocked.
Graphics
Texture of the fire stones adjusted, so they’re distinguishable from other stones.
Meshes of the ice buildings are elongated and not hovering anymore.
Cliffs will not be created in the middle of the isle anymore.
- Fixcorrected a mesh error for the billows on cliffs.
Fix: portal particle material.
Fix: edges of underground textures now smooth.
Fix: UI should now scale correctly in resolutions over 16:9.
Intro movies start in full screen now.
Miscellaneous
Several small fixes in localization and in the game.
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Leko grüßt euch, Wikinger!, wie versprochen findet ihr untenstehend die aktuellen Patch Notes für Valhalla Hills. Wir konnten Dank eurer Hilfe, Feedback und
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