HomeGamesUpdatesPricingMethodology
Steam News12 April 20206y ago

Patch 2.2.4 - Dutch Localization, Higher Player HP, Lower Dragon HP

Dutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera Player Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain dim

Full notes

Full Valgrave: Immortal Plains update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes1 removal
  • UI and audio
  • Balance
addedDutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera
changedPlayer Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain diminishing returns on speed buffs.
changedLaserbeam: Damage 25 -> 30
changedPoisonSpit: Size 64 -> 128 Cooldown 1 -> 2s Damage per tick 1 -> 2
removedSoulAnchor: Damage 5 -> 7 No longer does 10 bonus damage upon activating the root Cooldown 1 -> 1.5s
changedSwordSlash: Damage 10 -> 15
Player Health100125Player Health increased, buffPlayer Health 100 -> 125 Dragon Health12060MPlayer Health 100 -> 125 Dragon Health decreased, nerfLaserbeam: Damage2530Laserbeam: Damage increased, buffPoisonSpit: Size64128PoisonSpit: Size increased, buff

Valgrave: Immortal Plains changes

addedDutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera
changedPlayer Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain diminishing returns on speed buffs.
changedLaserbeam: Damage 25 -> 30
changedPoisonSpit: Size 64 -> 128 Cooldown 1 -> 2s Damage per tick 1 -> 2
removedSoulAnchor: Damage 5 -> 7 No longer does 10 bonus damage upon activating the root Cooldown 1 -> 1.5s

Dutch (Nederlands) Localization has been added to the game. Thanks to @Marvi and @Mera

Player Health 100 -> 125 Dragon Health 120 -> 60 MaxHealth Gain per Level 3 -> 4 After gaining 75% movement speed, you will gain diminishing returns on speed buffs.

Gravity Orb: Pull Strength 1000 -> 1800

Laserbeam: Damage 25 -> 30

PoisonSpit: Size 64 -> 128 Cooldown 1 -> 2s Damage per tick 1 -> 2

SoulAnchor: Damage 5 -> 7 No longer does 10 bonus damage upon activating the root Cooldown 1 -> 1.5s

SwordSlash: Damage 10 -> 15

Bug Fixes: Trigger abilities should behave more properly.

Source

Steam News / 12 April 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.