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Steam News14 June 20242y ago

Update Notes for Vain Ascendance 1.2

Hello it has been a while. We've updated the game! This update is mainly focused on polish, there is no new content at this time.

Full notes

Full Vain Ascendance update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello it has been a while. We've updated the game! This update is mainly focused on polish, there is no new content at this time.

What changed

0 fixes7 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedHello it has been a while. We've updated the game! This update is mainly focused on polish, there is no new content at this time.
changedAttempted fix for shader compilation stutters (this usually happens the first time you run the game, we have tried to force all shader compilation at startup, but have not verified it works)
addedNew lighting in miniboss rooms
addedNew music track for the tutorial
addedNew decorations in Stella 1 room
changedMenu UI visual overhaul

Vain Ascendance changes

addedHello it has been a while. We've updated the game! This update is mainly focused on polish, there is no new content at this time.
changedAttempted fix for shader compilation stutters (this usually happens the first time you run the game, we have tried to force all shader compilation at startup, but have not verified it works)
addedNew lighting in miniboss rooms
addedNew music track for the tutorial
addedNew decorations in Stella 1 room

Here is the list of changes:

  • Attempted fix for shader compilation stutters (this usually happens the first time you run the game, we have tried to force all shader compilation at startup, but have not verified it works)

  • Corner dash correction now applied to downward-diagonal dashes (i.e. if you hit the floor/wall then pass the obstacle, you will move diagonal afterwards)

  • New lighting in miniboss rooms

  • New music track for the tutorial

  • New decorations in Stella 1 room

  • Menu UI visual overhaul

  • Tutorial has popups that show the currently bound control for each action

  • Kill all enemies rooms shows remaining enemy count on screen at all times

  • Teri bank interface has control prompts

  • New effect for bouncing off enemies

  • New sounds for: parrying projectiles, hurt by electricity, doors

  • New graphic for Apartcrypt wall

  • Teri now appears in the Apartcrypt

  • Revisions to some effects sprites to increase contrast

  • Some small misc fixes

With Love and Malice, Will-o-Works Team

Source

Steam News / 14 June 2024

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