WHAT'S NEW We now have Partial Controller Support, most stuff resembling an Xbox controller should work (you only need a keyboard/mouse for the menus). New enemy class: Grenadiers.
Full notes
Full Vagrant Fury update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions1 change0 removals
Compatibility
Gameplay
UI and audio
addedWHAT'S NEWWe now have Partial Controller Support , most stuff resembling an Xbox controller should work (you only need a keyboard/mouse for the menus).
addedWHAT'S NEWNew enemy class: Grenadiers . These chumps take cover in a high place, and throw grenades at you. Watch out for those sneaky rats!
addedWHAT'S NEWUI improvements; new Timer design , and multiple kills pop-ups :
changedOTHER UPDATESImprovements to the weapons (they're more balanced now in terms of power/ammo, we believe);
addedOTHER UPDATESLots of SFX improvements : new death sounds for the enemies, more intro songs for the sub-bosses, and other fine-tuning;
addedOTHER UPDATESThe final boss fight now has skippable text , for those with an itchy finger.
Vagrant Fury changes
addedWe now have Partial Controller Support , most stuff resembling an Xbox controller should work (you only need a keyboard/mouse for the menus).
addedNew enemy class: Grenadiers . These chumps take cover in a high place, and throw grenades at you. Watch out for those sneaky rats!
addedUI improvements; new Timer design , and multiple kills pop-ups :
changedImprovements to the weapons (they're more balanced now in terms of power/ammo, we believe);
addedLots of SFX improvements : new death sounds for the enemies, more intro songs for the sub-bosses, and other fine-tuning;
WHAT'S NEW
We now have Partial Controller Support, most stuff resembling an Xbox controller should work (you only need a keyboard/mouse for the menus).
New enemy class: Grenadiers. These chumps take cover in a high place, and throw grenades at you. Watch out for those sneaky rats!
UI improvements; new Timer design, and multiple kills pop-ups:
OTHER UPDATES
Improvements to the weapons (they're more balanced now in terms of power/ammo, we believe);
Lots of SFX improvements: new death sounds for the enemies, more intro songs for the sub-bosses, and other fine-tuning;
The final boss fight now has skippable text, for those with an itchy finger.