Vagneria
Steam News 12 January 20251y ago

Combat and Balance Update

Combat and Balance Update - The combat system has been improved! Now, when hitting an enemy with the sword, both the player and the enemy are pushed in opposite directions, providing a stronger sense of impact and a mor…

Update log

Full Vagneria update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions6 changes0 removals
  • Balance
  • Gameplay
changedCombat and Balance Update
changedThe combat system has been improved! Now, when hitting an enemy with the sword, both the player and the enemy are pushed in opposite directions, providing a stronger sense of impact and a more dynamic combat experience.
addedA subtle screen shake effect has been added when hitting enemies, enhancing the feeling of impact. This same knockback effect also applies to your hired mercenaries.
changedThe hitboxes of all weapons have been adjusted, fixing instances where attacks failed to register hits on enemies even when visually connecting.
addedNew Movement and Mounted Combat Features
changedMercenary Balance Adjustments
The fighter mercenary's health has been120 to 200The archer mercenary's health has been25 to 40

Combat and Balance Update

- The combat system has been improved! Now, when hitting an enemy with the sword, both the player and the enemy are pushed in opposite directions, providing a stronger sense of impact and a more dynamic combat experience.

- A subtle screen shake effect has been added when hitting enemies, enhancing the feeling of impact. This same knockback effect also applies to your hired mercenaries.

- When the player is hit by enemies, both the player and the enemies are pushed back in opposite directions, maintaining consistency in the combat mechanics.

Precision and Impact Improvements

- The hitboxes of all weapons have been adjusted, fixing instances where attacks failed to register hits on enemies even when visually connecting.

- The knockback of creatures has been rebalanced, reducing excessive pushback for a more natural and fair impact.

New Movement and Mounted Combat Features

- Players can now attack while moving when using melee weapons. While mounted on a horse, the player can also attack while moving, using both the bow and melee weapons, increasing combat versatility.

Mercenary Balance Adjustments

-The fighter mercenary's health has been increased from 120 to 200.

-The archer mercenary's health has been increased from 25 to 40.

Source

Steam News / 12 January 2025

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