Full notes
Full Vagante update
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What changed
- Performance
- Fixes
- Gameplay
- UI and audio
Fixed a crash related to StatusEffects (such as burning, freezing, poison) starting and ending
Fixed a crash related to the Chimera Boss
Fixed a crash related to pathfinding
Fixed a crash related to new collision detection code
Fixed a crash related to level transitions
Fixed Thief sometimes getting stuck or pathing strangely
Fixed BoulderTraps sometimes spawning inside of breakable walls
Fixed Wisp not having death particles and sfx
Added a command-line option to disable threaded game initialization: --load-threads-off
Source
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