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Steam News5 January 20188y ago

Patch 59g

Bugfixes Fixed crash related to loading saved games Fixed crash related to falling sword attack Fixed Plant boss needles being unblockable Fixed Ruins boss being pushed away to the infinite void when pushed by a player'

Full notes

Full Vagante update

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What changed

6 fixes0 additions4 changes1 removal
  • Performance
  • Fixes
  • Balance
fixedBugfixesFixed crash related to loading saved games
fixedBugfixesFixed crash related to falling sword attack
fixedBugfixesFixed Plant boss needles being unblockable
fixedBugfixesFixed Ruins boss being pushed away to the infinite void when pushed by a player's Force Shield
fixedBugfixesFixed XInput gamepads having incorrect bind names on Windows
fixedBugfixesOMP: Fixed a couple of issues with projectiles being drawn incorrectly when they're first created
Zombie's attack windup by three frames, and decreased hp7560Zombie's attack windup by three frames, and decreased hp decreased, buff

Bugfixes

  • Fixed crash related to loading saved games

  • Fixed crash related to falling sword attack

  • Fixed Plant boss needles being unblockable

  • Fixed Ruins boss being pushed away to the infinite void when pushed by a player's Force Shield

  • Fixed XInput gamepads having incorrect bind names on Windows

  • OMPFixed a couple of issues with projectiles being drawn incorrectly when they're first created

New/Balance

  • The angle of aimed ranged attacks now persists until the player uses a melee attack

  • Reworked Abomination boss

    • Abomination's gore balls now return back to their original position after being thrown

    • Abomination is no longer physical, allowing players to pass through without issue

  • Increased Zombie's attack windup by three frames, and decreased hp from 75 -> 60

  • Increased the minimum range of damage for Lightning and Chain Lightning.

  • Optimized performance in a number of entities by reducing number of collision calls

Source

Steam News / 5 January 2018

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