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Steam News29 June 20233y ago

Vactics Update

I've been getting some good feedback and bug reports from players. This update pushed to the game is aimed at improving some parts of the game that are unclear and also fix up a few bugs too.

Full notes

Full Vactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
fixedThis update pushed to the game is aimed at improving some parts of the game that are unclear and also fix up a few bugs too. Please continue to let me know in the forum if the issue is not resolved when you download the update . I've also added some small improvements and balance changes here too.
addedI did want to let everyone know that I will be taking a long delayed but also much needed holiday. While on holiday I won't be able to do any active development on the game until near the end of August. But I will still be making note of all reported issues and I will be planning the next update for the game which I am hoping will include some new content or game modes as soon as possible.
fixedChangesBugfix: fixed issue with loadout UI when changing between pilots. Tech installed by an upgraded lost pilot was not being cleared after selecting a different pilot. Thanks to Artesia Wrynne for reporting this
fixedChangesBugfix: fixed advanced achievement that was being awarded incorrectly when completing the game for the first time. It will now be awarded only when completing the campaign when phase two is active. Thanks to Artesia Wrynne for reporting this.
changedChangesPilot Unlock and Upgrade Descriptions: I went through all the unlocking and upgrade hints for all the pilots and updated them so that they more clearly explain what needs to be done to unlock them.
changedChangesGame Balance: tweaked some timings for enemy turns and movements to speed up the game slightly

I've been getting some good feedback and bug reports from players.

This update pushed to the game is aimed at improving some parts of the game that are unclear and also fix up a few bugs too. Please continue to let me know in the forum if the issue is not resolved when you download the update. I've also added some small improvements and balance changes here too.

I did want to let everyone know that I will be taking a long delayed but also much needed holiday. While on holiday I won't be able to do any active development on the game until near the end of August. But I will still be making note of all reported issues and I will be planning the next update for the game which I am hoping will include some new content or game modes as soon as possible.

Cheers, Gerard / The Lemur Conspiracy

Client Versions

Release: #1.001.5264

Changes

  • Bugfixfixed issue with loadout UI when changing between pilots. Tech installed by an upgraded lost pilot was not being cleared after selecting a different pilot. Thanks to Artesia Wrynne for reporting this
  • Bugfixfixed advanced achievement that was being awarded incorrectly when completing the game for the first time. It will now be awarded only when completing the campaign when phase two is active. Thanks to Artesia Wrynne for reporting this.
  • Pilot Unlock and Upgrade DescriptionsI went through all the unlocking and upgrade hints for all the pilots and updated them so that they more clearly explain what needs to be done to unlock them.
  • Game Balancetweaked some timings for enemy turns and movements to speed up the game slightly
  • Game Balancereduced the required enemies and turn counts needed to unlock Professor Flip Choudary.
  • Tutorialsadded an extra step when first playing the game to better explain the concept of Strafe Attacks to the player.

Source

Steam News / 29 June 2023

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