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Steam News29 January 20197y ago

Version 1.28.2019 Skinwalker Multiplayer Update

Patch Includes: Improved skinwalker pathfinding Skinwalker is now aware of multiple players Skinwalker will no longer disable unless another player(s) becomes the skinwalker(s) Skinwalker health will increase for every

Full notes

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What changed

1 fix2 additions4 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedImproved skinwalker pathfinding
removedSkinwalker will no longer disable unless another player(s) becomes the skinwalker(s)
changedSkinwalker health will increase for every player that joins
changedSkinwalker audio sync for mp
addedAdded death cam to Blackwater
changedChanged arbitrary multiplayer cap from 4 players to 8 players (Let me know if you want more and how this works. I don't have 8 people to test)

Patch Includes:

  • Improved skinwalker pathfinding

  • Skinwalker is now aware of multiple players

  • Skinwalker will no longer disable unless another player(s) becomes the skinwalker(s)

  • Skinwalker health will increase for every player that joins

  • Skinwalker seems a bit more "unpredictable"

  • Skinwalker audio sync for mp

  • Added death cam to Blackwater

  • Death cam activation delayed by 10 seconds

  • Changed arbitrary multiplayer cap from 4 players to 8 players (Let me know if you want more and how this works. I don't have 8 people to test)

Plans for next patch:

  • Add indicator to the church escape

  • Improve ladder behavior in the corn farm barn

  • Free roam at the beginning of multiplayer

Known Issues:

  • Players are not kicked when hosts leaves on Blackwater (fixed in future update)

  • Deer movements are not synced

  • Thunder is not synced

Have questions or feedback? Find a bug? Start a discussion and I will fix it!

Source

Steam News / 29 January 2019

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