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Steam News9 July 20261mo ago

🚨 MAJOR UPDATE - DOG FORM, VEHICLES, NEW ANOMALIES & MUCH MORE!

Operators, After weeks of development, testing, balancing, and polishing, we're excited to finally release one of the biggest updates we've worked on for V.A.U.L.T. PROTOCOL.

In this update13

Full notes

Full V.A.U.L.T. PROTOCOL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes22 additions43 changes2 removals
  • Server
  • UI and audio
  • Gameplay
  • Performance
  • Balance
  • Fixes
changedOperators,After weeks of development, testing, balancing, and polishing, we're excited to finally release one of the biggest updates we've worked on for V.A.U.L.T. PROTOCOL .
addedOperators,This update doesn't just add new content it also improves many of the game's core systems. From the brand-new Dog Form , major Vehicle System improvements, new Anomalies , visual upgrades, UI improvements, performance optimizations, and countless bug fixes, this update touches nearly every part of the game.
added🐶 Dog Form SystemThe Dog Form has officially been added as a major gameplay feature.
changedNew FeaturesDog Form fully implemented with animations, collider, FPS/TPS models, and Face Expression Manager.
addedNew FeaturesDog Bite System added: Stamina consumption Ability to trigger mushrooms, mines, and traps Eye and facial expression changes while biting
addedNew FeaturesDog Bark System added: Cooldown Pitch variation Distance-based audio New bark sounds Automatically sends "wrhahh" in chat when barking

V.A.U.L.T. PROTOCOL changes

changedAfter weeks of development, testing, balancing, and polishing, we're excited to finally release one of the biggest updates we've worked on for V.A.U.L.T. PROTOCOL .
addedThis update doesn't just add new content it also improves many of the game's core systems. From the brand-new Dog Form , major Vehicle System improvements, new Anomalies , visual upgrades, UI improvements, performance optimizations, and countless bug fixes, this update touches nearly every part of the game.
addedThe Dog Form has officially been added as a major gameplay feature.
changedDog Form fully implemented with animations, collider, FPS/TPS models, and Face Expression Manager.
addedDog Bite System added: Stamina consumption Ability to trigger mushrooms, mines, and traps Eye and facial expression changes while biting

Operators,

After weeks of development, testing, balancing, and polishing, we're excited to finally release one of the biggest updates we've worked on for V.A.U.L.T. PROTOCOL.

This update doesn't just add new content it also improves many of the game's core systems. From the brand-new Dog Form, major Vehicle System improvements, new Anomalies, visual upgrades, UI improvements, performance optimizations, and countless bug fixes, this update touches nearly every part of the game.

Below you can find the full changelog

🐶 Dog Form System

The Dog Form has officially been added as a major gameplay feature.

New Features

  • Dog Form fully implemented with animations, collider, FPS/TPS models, and Face Expression Manager.

  • Dog Bite System added:

    • Stamina consumption

    • Ability to trigger mushrooms, mines, and traps

    • Eye and facial expression changes while biting

  • Dog Bark System added:

    • Cooldown

    • Pitch variation

    • Distance-based audio

    • New bark sounds

    • Automatically sends"wrhahh"in chat when barking

Fixes & Improvements

  • Fixed Dog corpse issues:

    • X-eyes

    • Customization problems

    • Closing bugs

  • Fixed Dog loot interaction.

  • Fixed item duplication.

  • Fixed floating items after entering the Pod.

  • Improved walking, crouching, hill climbing, and foot clipping.

🚗 Vehicle System

The vehicle system has received one of its biggest overhauls.

New Features

  • Brand-new vehicle controller.

  • New vehicle animations.

  • Updated vehicle model.

Physics Improvements

  • Collision force improvements.

  • Vehicle flipping improvements.

  • Turning improvements.

  • Better bump/jump behavior.

  • Speed fixes.

Loot & Storage

  • Added vehicle loot system improvements.

  • Fixed frozen items.

  • Offset improvements.

  • Spawn improvements.

  • Added Vehicle Loot UI.

Additional Improvements

  • Vehicle resize UI improvements.

  • Fixed vehicle scale/Pod synchronization.

  • Network optimizations.

  • Added radio support.

  • Added vehicle doors.

  • Added vehicle sounds.

  • Added headlights.

  • Added enter/exit controls (E / Space).

  • Added Dog Form vehicle interaction attempts.

☣️ Anomalies

Several brand-new anomalies have been added.

New Anomalies

  • Daltons

  • Herd

  • Puke Heaven

  • Unified Front

Improvements

  • Added localization support.

  • Added anomaly icons.

  • Added Cheat Panel Force support.

  • Added anomaly manager weighting.

  • Fixed Unified Front maximum health bug.

  • Fixed health upgrade issues.

🎨 Graphics & Materials

Large visual improvements have been made throughout the game.

Graphics Updates

  • Migrated to the new shader system.

  • Updated customization materials.

  • Updated market assets.

  • Updated Player textures.

  • Major Hospital Hub visual improvements.

  • Major Factory visual overhaul:

    • Connector walls

    • Door textures

  • Disabled CRT Depth of Field.

  • GPU Instancing improvements for eye materials.

👹 Mimic

The Mimic has received multiple improvements.

Updates

  • Updated Mimic push behavior.

  • Updated spawn chances.

  • Updated customization support.

  • Updated Pod running behavior.

  • Updated facial expressions.

Fixes

  • Fixed multiple Mimic spawn issues.

  • Fixed floating Mimics after death.

🏆 Achievement System

Added new achievements:

  • Digested – Get swallowed by a fish.

  • Hot Potato – Take damage from a potato while your health is below 35.

  • Screamer Kill – Kill 50 Screamers.

  • Medkit – Use 10, 25, and 50 Medkits.

  • Maw – Kill 50 Operator Maws.

  • Order – Complete 25 Orders.

  • Run – Complete 25 Full Runs.

  • Pod – Enter the Pod at the very last second, just before the door closes.

🗺️ Level Design

Several level improvements have been made.

  • Removed large Bunker rooms from spawn pool.

  • Reworked locker loot spawn points.

  • Updated Level 1.

  • Enabled all maps in the spawn system.

🖥️ Menu / UI / Localization

The user experience has been improved across the board.

Menu & UI

  • Main Menu polish.

  • Updated panel colors.

  • Background rotation improvements.

  • Leaderboard fixes.

Localization

  • Improved Item localization.

  • Improved Anomaly localization.

  • Improved Interaction localization.

  • Fixed Arabic font rendering issues.

Stability

  • Fixed multiple crash issues.

  • Fixed Alt+F4 related issues.

  • Fixed Menu Quit issues.

  • Optimized scene transition time (approximately 5 seconds).

⚙️ Performance & Stability

In addition to all the new content above, we've made numerous backend improvements to make the game more stable and responsive.

This update includes:

  • Performance optimizations

  • Network improvements

  • Gameplay polishing

  • Various balancing adjustments

  • Numerous bug fixes across different systems

❤️ Thank You

Thank you to everyone who has been sending bug reports, feedback, and suggestions. Every report helps us improve V.A.U.L.T. PROTOCOL, and this update is the result of both our team's hard work and your continued support.

We hope you enjoy this Major Update, and as always, we'll continue improving the game with your feedback.

See you inside the Vault!

Source

Steam News / 9 July 2026

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