In this update2
Full notes
Full Used Cars Simulator update
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What changed
- Gameplay
- Balance
- UI and audio
- Store
- Performance
Used Cars Simulator changes
🚗 Hey Awesome Drivers!
We have the next update ready!
Here's what we did:
NEW CAR
We're adding a brand new car model - Beamer Fury.
You can use it how you want - buy, sell, steal, destroy, repair, etc. You'll find it as one of the cars for sale.
NEGOTIATION IMPROVEMENTS
We added an improvement to negotiations during car trading - you can now also see the percentage chance of success.
QUIT THE GAME WITHOUT SAVING
We added a button to the pause menu that allows you to return to the main menu without saving your progress.
NEW BANNER PURCHASE ALERT
When buying banners, you will now immediately see in the alert how much it shortens the waiting time for selling a car at the car dealership.
NPC-related optimization
added a ladder to the car dealership
some visual improvements around the dungeon
improved road smoothness and removed some annoying bumps in certain places
reworked Saint City loading chunks for improved loading performance
Saint City buildings are now taller for better culling performance (after all, Los Angeles residents had to move somewhere after the evacuation 😉). A few lamps were also added to the park.
Umbrella Man – the activation window has been extended by one hour (now between 3 a.m. and 5 a.m.), and his activation location is much harder to miss (thanks to Crow for the valuable feedback!)
P.S.
A short reminder about updating the game here:
Sometimes you can have a problem with launching the game (or some parts of it) after the update. This issue could be related to Steam and not the game itself. If you encounter a problem like that, please check your local files here:
Steam post imageSteam post image
We're still open for your opinions, suggestions, and all the feedback - it helps us improve the game!
Join our Discord ːsteamhappyːSteam post image
🏎️ Used Cars Simulator Dev Crew
Source
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