HomeGamesUpdatesPricingMethodology
Steam News7 December 20205y ago

Update 0.87.08+79 is LIVE

Hello all once again! This is a regular update which brings us small improvements. Here the changelog: v.0.87.08+71 Boulder damage is now calculated from unmodified base attack from the unit who launches it.

Full notes

Full Urtuk: The Desolation update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all once again!

What changed

0 fixes5 additions3 changes0 removals
  • Gameplay
  • Maps
  • Balance
changedThis is a regular update which brings us small improvements. Here the changelog:
changedv.0.87.08+71 Boulder damage is now calculated from unmodified base attack from the unit who launches it. small fix limit to boulder count is now 5 per battle Dungeon biome won't play same 2x tracks all the times now, will use whole battle music pool minors
addedv.0.87.08+73 Added new class: Werebeast Hound bugfix (ranged attacks)
addedv.0.87.08+74 gx updates; english desc.updates werebeast hound avatar added Turgul: gained 'immortal' trait faction recruits in quests: now for some factions (vamps,werebeast, revenant) there is a small chance you get your faction unit instead of the human class unit
changedv.0.87.08+75 Monster slayer (WaitingEnemies_Rescue): improv.on generation increased flesh income from villages by 15% Blood butcher: now yields 36 blood (was 45) Forsaken wrath: reduced the heal/damage by cca 25%.
addedv.0.87.08+76 FleshConsumer: clamping high values of flesh upkeep Added elite version of Werebeast Hound bugfix small updates

Urtuk: The Desolation changes

changedThis is a regular update which brings us small improvements. Here the changelog:
changedv.0.87.08+71 Boulder damage is now calculated from unmodified base attack from the unit who launches it. small fix limit to boulder count is now 5 per battle Dungeon biome won't play same 2x tracks all the times now, will use whole battle music pool minors
addedv.0.87.08+73 Added new class: Werebeast Hound bugfix (ranged attacks)
addedv.0.87.08+74 gx updates; english desc.updates werebeast hound avatar added Turgul: gained 'immortal' trait faction recruits in quests: now for some factions (vamps,werebeast, revenant) there is a small chance you get your faction unit instead of the human class unit
changedv.0.87.08+75 Monster slayer (WaitingEnemies_Rescue): improv.on generation increased flesh income from villages by 15% Blood butcher: now yields 36 blood (was 45) Forsaken wrath: reduced the heal/damage by cca 25%.

This is a regular update which brings us small improvements. Here the changelog:

v.0.87.08+71 Boulder damage is now calculated from unmodified base attack from the unit who launches it. small fix limit to boulder count is now 5 per battle Dungeon biome won't play same 2x tracks all the times now, will use whole battle music pool minors

v.0.87.08+70 bugfix

v.0.87.08+72 Shiggy PC: exceptions not being sent to Discord channel bugfix: kaleta.hex3.utils.HexGameException: ClassDefinition by given name does not exist in collection. Name:revenant/vampire/lord

v.0.87.08+73 Added new class: Werebeast Hound bugfix (ranged attacks)

v.0.87.08+74 gx updates; english desc.updates werebeast hound avatar added Turgul: gained 'immortal' trait faction recruits in quests: now for some factions (vamps,werebeast, revenant) there is a small chance you get your faction unit instead of the human class unit

v.0.87.08+75 Monster slayer (WaitingEnemies_Rescue): improv.on generation increased flesh income from villages by 15% Blood butcher: now yields 36 blood (was 45) Forsaken wrath: reduced the heal/damage by cca 25%.

v.0.87.08+76 FleshConsumer: clamping high values of flesh upkeep Added elite version of Werebeast Hound bugfix small updates

v.0.87.08+77 Replaced werebeast mongrel minors

v.0.87.08+78 Added elite version of werebeast mongrel;

v.0.87.08+79 veteran, epic and deso diff.: reduced the 'extra diff. spike' when entering new zone (adjusted world level scaling factors). Death Stone: now won't reduce equipped trait level after battle, instead there is a -15% max hp penalty.

Enjoy!

David

Source

Steam News / 7 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.