HomeGamesUpdatesPricingMethodology
Steam News25 March 20251y ago

Upstream Hotfix: v.1.0.1

Changes: Slightly adjusted a few tiles in the middle of the Salmon Ladder to increase the chance of catching yourself from a fall Made the jump between the final Waterfall platform and the first moving platform in the S

Full notes

Full Upstream update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions6 changes0 removals
  • Balance
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changedSlightly adjusted a few tiles in the middle of the Salmon Ladder to increase the chance of catching yourself from a fall
changedGame will now autosave every few seconds in case of unexpected crashes
changedChanged camera behavior around certain jumps to improve visibility
changedSkip and fall sound effect happens regardless of narration cue
changedReworked hook behavior Reduced time attached to hooks Increased hook respawn time Increased hook sensitivity to player movement while attached to hooks
fixedFixed certain narration lines being louder than intended

Upstream changes

changedSlightly adjusted a few tiles in the middle of the Salmon Ladder to increase the chance of catching yourself from a fall
changedGame will now autosave every few seconds in case of unexpected crashes
changedChanged camera behavior around certain jumps to improve visibility
changedSkip and fall sound effect happens regardless of narration cue
changedReworked hook behavior Reduced time attached to hooks Increased hook respawn time Increased hook sensitivity to player movement while attached to hooks

Changes:

  • Slightly adjusted a few tiles in the middle of the Salmon Ladder to increase the chance of catching yourself from a fall

  • Made the jump between the final Waterfall platform and the first moving platform in the Salmon Ladder not as far

  • Game will now autosave every few seconds in case of unexpected crashes

  • Lake secret areas should be more intuitive to find now

  • Changed camera behavior around certain jumps to improve visibility

  • Skip and fall sound effect happens regardless of narration cue

  • Reworked hook behavior

    • Reduced time attached to hooks

    • Increased hook respawn time

    • Increased hook sensitivity to player movement while attached to hooks

Bug Fixes:

  • Fixed certain narration lines being louder than intended

  • Fixed some incorrect narration triggers in the Waterfall area

  • Fixed an issue where music volume would drastically increase or decrease at unexpected times

  • End game sprite now behaves as intended

Known Issues:

  • Saving and reloading game in certain scenarios in the Lake causes unexpected particle behavior on hooks and player

  • Certain area achievements triggering earlier than expected

  • Unexpected game crash occurring while shifting focus using streaming software (if you encounter this issue, PLEASE fill out a detailed bug report. We are currently unable to reproduce this)

Please make sure to report all issues you encounter with this bug report form

Just keep swimming! Gllama Games

Source

Steam News / 25 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.