UPDATE #9 A rather strange update as we had not time to integrate any of the new fixes and changes that we were planning for the game, but that we had to accelerate as to solve an issue with the game loader in some syst
Full notes
Full Upside-Down Dimensions update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions2 changes0 removals
Performance
Gameplay
fixedA rather strange update as we had not time to integrate any of the new fixes and changes that we were planning for the game, but that we had to accelerate as to solve an issue with the game loader in some systems that was causing the game to crash on transitioning from the intro to the start menu. Added: Nothing Fixed:
fixedFixed (we hope) the intro loading issue that was causing the game to crash in Linux, Mac, and Windows 7.
changedWound Animations and death of the Archer enemy. The Archers was not displaying correctly the wound animations when being hit by Ryuu and when dying was spawning the Paper life out of the correct position. We have been able to identify both problems and implement the fix.
changedNo performance improvement in this version, as we worked more focused to toward the crash problem. Don´t forget to share any feedback or suggestion to us on the discussion board, it will be for us a pleasure to discuss about the game and to share ideas with our players. Upside-Down Forums Thanks for playing our game and Stay tuned...
Upside-Down Dimensions changes
fixedA rather strange update as we had not time to integrate any of the new fixes and changes that we were planning for the game, but that we had to accelerate as to solve an issue with the game loader in some systems that was causing the game to crash on transitioning from the intro to the start menu. Added: Nothing Fixed:
fixedFixed (we hope) the intro loading issue that was causing the game to crash in Linux, Mac, and Windows 7.
changedWound Animations and death of the Archer enemy. The Archers was not displaying correctly the wound animations when being hit by Ryuu and when dying was spawning the Paper life out of the correct position. We have been able to identify both problems and implement the fix.
changedNo performance improvement in this version, as we worked more focused to toward the crash problem. Don´t forget to share any feedback or suggestion to us on the discussion board, it will be for us a pleasure to discuss about the game and to share ideas with our players. Upside-Down Forums Thanks for playing our game and Stay tuned...
UPDATE #9
A rather strange update as we had not time to integrate any of the new fixes and changes that we were planning for the game, but that we had to accelerate as to solve an issue with the game loader in some systems that was causing the game to crash on transitioning from the intro to the start menu. Added: Nothing Fixed:
Fixed (we hope) the intro loading issue that was causing the game to crash in Linux, Mac, and Windows 7.
Wound Animations and death of the Archer enemy. The Archers was not displaying correctly the wound animations when being hit by Ryuu and when dying was spawning the Paper life out of the correct position. We have been able to identify both problems and implement the fix.
No performance improvement in this version, as we worked more focused to toward the crash problem. Don´t forget to share any feedback or suggestion to us on the discussion board, it will be for us a pleasure to discuss about the game and to share ideas with our players. Upside-Down Forums Thanks for playing our game and Stay tuned...