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Steam News1 October 20214y ago

Small FAQ about

Small Manual about game mechanics. Right now there are 2 realms: Dungeon and Islands. Every fifth level is safezone - Nowhere. If you reach it, later you can start from this level from the home portal.

Full notes

Full Uproar update

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What changed

0 fixes1 addition1 change0 removals
  • Store
  • Gameplay
changedCurrency - right now there are 2 types of currency - money and matter . Money is used to buy upgrades from the shop, and matter currently is not used.
addedWeapons - every usable object in the world can be used as a weapon. Firearms have ammo, melee weapons have durability. Every weapon can be thrown. Big objects like boxes can be broken and give some loot (artifacts and weapons).

Small Manual about game mechanics.

Right now there are 2 realms: Dungeon and Islands. Every fifth level is safezone - Nowhere. If you reach it, later you can start from this level from the home portal.

Inventory is used to stock up artifacts. There are 3 types of inventory Home storage - accessible only from Home location Backpack inventory - slots that are only for carrying the artifacts Pouch - Slots on the character where are artifacts “in use”. Only in these slots artifacts will affect the character. You can buy pouch slots at the PC in Home Location.

Currency - right now there are 2 types of currency - money and matter. Money is used to buy upgrades from the shop, and matter currently is not used.

Artifacts - Boosts some of your stats, can be found in enemies and in the environment. Right now there are 11 artifacts each one boosts one or two stats of the character.

Weapons - every usable object in the world can be used as a weapon. Firearms have ammo, melee weapons have durability. Every weapon can be thrown. Big objects like boxes can be broken and give some loot (artifacts and weapons).

Source

Steam News / 1 October 2021

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