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Steam News3 November 20205y ago

Sliding, Healing, and Jumping Update

Sorry I haven't been including a change list, here is the first one: Additions: *Added continuous sliding (while in the air) *Added new bullet tracer effect *New falling animations *Sound effects while sliding *Particle

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What changed

1 fix2 additions1 change1 removal
  • Performance
  • Gameplay
addedAdditions: *Added continuous sliding (while in the air) *Added new bullet tracer effect *New falling animations *Sound effects while sliding *Particle effect while sliding *Added healing *Added crouch jumping *Added radial impulse to the rocket launcher rockets *Added damage counter next to damaged player (can be disabled via settings) *Added bullet holes to all flesh materials (players, monsters, etc) *Added decal optimization setting *Added blood drops to blood splatter *Added new shield effect for newly spaned players *Added display tab for the settings menu *Added gameplay tab for the settings menu
addedAdjustments: *New sliding animations *Adjusted physical animation for monsters' death *Improved bot AI
fixedFixes: *Fixed bots punching/mele with teammates *Fixed feet clipping in the ground when running *Player can no longer see own head when extreme camera shake occurs *Fixed only one kill-feed message showing up at a time *Fixed bots spawning without AI
removedRemoved: *Head is no longer removed when a player is hit with a headshot
changedMisc: *Networking improvements *Networking optimizations *Performance improvements with mesh LODs

Sorry I haven't been including a change list, here is the first one:

Additions: *Added continuous sliding (while in the air) *Added new bullet tracer effect *New falling animations *Sound effects while sliding *Particle effect while sliding *Added healing *Added crouch jumping *Added radial impulse to the rocket launcher rockets *Added damage counter next to damaged player (can be disabled via settings) *Added bullet holes to all flesh materials (players, monsters, etc) *Added decal optimization setting *Added blood drops to blood splatter *Added new shield effect for newly spaned players *Added display tab for the settings menu *Added gameplay tab for the settings menu

Adjustments: *New sliding animations *Adjusted physical animation for monsters' death *Improved bot AI

Fixes: *Fixed bots punching/mele with teammates *Fixed feet clipping in the ground when running *Player can no longer see own head when extreme camera shake occurs *Fixed only one kill-feed message showing up at a time *Fixed bots spawning without AI

Removed: *Head is no longer removed when a player is hit with a headshot

Misc: *Networking improvements *Networking optimizations *Performance improvements with mesh LODs

Source

Steam News / 3 November 2020

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