Full notes
Full UpBreakers update
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What changed
- Maps
- Gameplay
- Fixes
UpBreakers changes
Dust the old conifer and hang up yer socks - Christmas is near! We're always saying how excited we are but today marks a new high of excitement: We have finished our second map and it is out today for you to ransack! Jacky, Jana, Thomas, Lukas and I have been working on this since we launched UpBreakers mid November and already had a blast play-testing it with Geruhn and his band of streamers to iron out all the kinks and having a lot of fun doing it.
So, what can you expect:
While Santa is nowhere in sight (the elves suspect an evergrowing addiction to battle royal games) his little helpers take matters in their own hands. Pretty soon artistic differences come to light: What color of paper goes with which box? Should the cookies have chocolate or pink sprinkles? Does the snow taste better white or yellow? Angry and bored with the chores of wrapping, building, baking and packing, they decide to make a wager of who would finish loading the sleigh first...
We hope you'll have as much fun as we were having making it! Merry Christmas to you all!
Other things we did in this update:
Added: Made the news bulletin diplay multiple entries
Fixed: The pause menu would not work correctly when playing in local splitscreen
Fixed: Players would spawn outside of the map when not having enough spawn points
- Addednew selection menu for the play mode
- Addedintroduced a map selection for the local multiplayer modes and changed how the map gets selected in the online multiplayer lobby
Fixed: when a gesture was interrupted, the interruption was not replicated correctly in some cases
Source
Changelog.gg summarizes and formats this update. How we read updates.
