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Steam News8 April 20188y ago

Development Update 8

Hello again all, It's been a little bit over a month since the last update. I haven't been posting many updates as I am really trying to finish the game as soon as possible.

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Full Unworthy update

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  • Gameplay
addedHello again all, It's been a little bit over a month since the last update. I haven't been posting many updates as I am really trying to finish the game as soon as possible. Some of the cinematic sequences that are left to do have been taking a little bit longer than I anticipated (but I assure you they're worth it!). Making a game like Unworthy has, in general, taken a lot longer than I had expected. I grossly underestimated how long it would take to make all of the "connections" between game components. When I say this, I am referring to things like talking to NPC C requires you have spoken to NPC B, which requires you to have spoken to NPC A. This gets even more complicated when some aspects are multi-conditional. The fact that all of the art is also made by me, just adds so much more to my plate. I think this example probably gives you some idea of the kind of side-quest depth you can expect from Unworthy. Furthermore... some aspects I've been working on recently are not even exactly related to the game. I'm referring to things like Steam Trading Cards. I could've just used in game sprites and stuck them on an empty canvas and called it a day (I know this is a common practice), but I didn't want to cut corners on any aspects pertaining to Unworthy. All of the trading cards and badges and other Steam items will have custom HD art I've been spending a lot of time doing (example above). Anyways, I have again been getting a lot of inquiries about the release date of the game. I can only answer I am working hard on it... the release is near... when exactly?... I am not sure. Things generally seem to take longer than planned, and something new and unexpected always sneaks up. I can only hope that keeping you guys regularly updated keeps you in the loop and reassures you that I'm working my hardest to make the best product I can. I'm sure you guys won't be disappointed. Cheers! As always, thank you for following along and keeping me motivated!

Hello again all, It's been a little bit over a month since the last update. I haven't been posting many updates as I am really trying to finish the game as soon as possible. Some of the cinematic sequences that are left to do have been taking a little bit longer than I anticipated (but I assure you they're worth it!). Making a game like Unworthy has, in general, taken a lot longer than I had expected. I grossly underestimated how long it would take to make all of the "connections" between game components. When I say this, I am referring to things like talking to NPC C requires you have spoken to NPC B, which requires you to have spoken to NPC A. This gets even more complicated when some aspects are multi-conditional. The fact that all of the art is also made by me, just adds so much more to my plate. I think this example probably gives you some idea of the kind of side-quest depth you can expect from Unworthy. Furthermore... some aspects I've been working on recently are not even exactly related to the game. I'm referring to things like Steam Trading Cards. I could've just used in game sprites and stuck them on an empty canvas and called it a day (I know this is a common practice), but I didn't want to cut corners on any aspects pertaining to Unworthy. All of the trading cards and badges and other Steam items will have custom HD art I've been spending a lot of time doing (example above). Anyways, I have again been getting a lot of inquiries about the release date of the game. I can only answer I am working hard on it... the release is near... when exactly?... I am not sure. Things generally seem to take longer than planned, and something new and unexpected always sneaks up. I can only hope that keeping you guys regularly updated keeps you in the loop and reassures you that I'm working my hardest to make the best product I can. I'm sure you guys won't be disappointed. Cheers! As always, thank you for following along and keeping me motivated!

Source

Steam News / 8 April 2018

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