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Steam News2 June 201610y ago

Shelters Content Patch

The Shelters Content Patch is now available! Comes with several, very important bug fixes, as well as two new items -- because you guys were vocal you wanted shelters!

Full notes

Full Unveil update

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What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Maps
addedThe Shelters Content Patch is now available! Comes with several, very important bug fixes, as well as two new items -- because you guys were vocal you wanted shelters!
changedLeafy ParasolBuild a Parasol to protect from sun and rain. Upgrade it to collect water into an existing water container, and repair it after weather wears it down. On normal weather conditions, a Parasol lasts for about a year without repair.
addedFull patch notes:New Parasol construction: Build a Leafy Parasol that shelter from Rain and Sun Light. It will wear out the harsher the weather is. It can be repaired using some materials to patch it up. It can be salvaged to obtain some of it's components, although less are obtained the more damaged it is. Parasols can be upgraded with extra modules or modifications.
changedFull patch notes:Parasol 'Water Collector' upgrade: Parasols can have a Water Collector built in, which allows the roof to collect water down to a container. A container must be set in place first to collect water.
fixedFull patch notes:Free Roam mountain area: Fixed an issue stitching contiguous maps, skipping one map completely, and allowing users to enter the old Free Roam scenario through a cave. Thank you Natureguy for the detailed report!
addedFull patch notes:LEGENDARY BUG FIX: Solved issue on which savefiles would grow endlessly in size. This was due to infinitely creating new instances of objects when staring at them on world view, but were never removed from the item registry, as they never actually became part of the Gain / Loose circuit. Thank you Natureguy for providing the savefiles required for this fix.

The Shelters Content Patch is now available! Comes with several, very important bug fixes, as well as two new items -- because you guys were vocal you wanted shelters!

Leafy Parasol

Build a Parasol to protect from sun and rain. Upgrade it to collect water into an existing water container, and repair it after weather wears it down. On normal weather conditions, a Parasol lasts for about a year without repair.

Leafy Wind Breakers

Build wind breakers to protect from wind. These last less than parasols and are worn out more by wind, but are cheaper to setup and repair.

Full patch notes:

  • New Parasol construction: Build a Leafy Parasol that shelter from Rain and Sun Light. It will wear out the harsher the weather is. It can be repaired using some materials to patch it up. It can be salvaged to obtain some of it's components, although less are obtained the more damaged it is. Parasols can be upgraded with extra modules or modifications.

  • Parasol 'Water Collector' upgrade: Parasols can have a Water Collector built in, which allows the roof to collect water down to a container. A container must be set in place first to collect water.

  • Free Roam mountain areaFixed an issue stitching contiguous maps, skipping one map completely, and allowing users to enter the old Free Roam scenario through a cave. Thank you Natureguy for the detailed report!
  • LEGENDARY BUG FIXSolved issue on which savefiles would grow endlessly in size. This was due to infinitely creating new instances of objects when staring at them on world view, but were never removed from the item registry, as they never actually became part of the Gain / Loose circuit. Thank you Natureguy for providing the savefiles required for this fix.

That is all for now. Make sure to report any issues to support @ particle.com.ar (no white spaces) for immediate assistance. Once the patch is proven to be stable, I'm off working on the next one. It is going to be great. Thank you everyone for playing Unveil all this time. Happy surviving! - Pablo Neirotti

Source

Steam News / 2 June 2016

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