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Steam News26 April 201610y ago

Bugspray of April 26th

Hello guys! While some new content is bound to arrive shortly, some extra fixing has been occurring on the backstage, and today a patch was pushed with those. That includes: - Various stability fixes.

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Repeated intro

Hello guys! While some new content is bound to arrive shortly, some extra fixing has been occurring on the backstage, and today a patch was pushed with those. That includes: - Various stability fixes. - Performance during engine failures: Now the game will put a cap on how often, and how many errors can be logged to a file. This prevents a single error to be logged too often, causing the game to lag due to high disk usage. Stay tuned for new content, first batch coming next week. There is a long way to go. Happy surviving! - Pablo Neirotti

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHello guys! While some new content is bound to arrive shortly, some extra fixing has been occurring on the backstage, and today a patch was pushed with those. That includes: - Various stability fixes. - Performance during engine failures: Now the game will put a cap on how often, and how many errors can be logged to a file. This prevents a single error to be logged too often, causing the game to lag due to high disk usage. Stay tuned for new content, first batch coming next week. There is a long way to go. Happy surviving! - Pablo Neirotti

Unveil changes

addedHello guys! While some new content is bound to arrive shortly, some extra fixing has been occurring on the backstage, and today a patch was pushed with those. That includes: - Various stability fixes. - Performance during engine failures: Now the game will put a cap on how often, and how many errors can be logged to a file. This prevents a single error to be logged too often, causing the game to lag due to high disk usage. Stay tuned for new content, first batch coming next week. There is a long way to go. Happy surviving! - Pablo Neirotti

Source

Steam News / 26 April 2016

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