Unturned
Steam News 22 January 20263mo ago

3.26.1.0 Update Notes

Changelog Storage Modding Additions Can_Players_Open storage option to prevent interacting. Delete_Contained_Items_On_Destroy storage option to despawn contained items when broken. Variants of SalvageItem placeable prop…

Update log

Full Unturned update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes0 additions16 changes0 removals
  • Store
  • Balance
  • Fixes
  • Maps
  • Workshop
changedStorage Modding AdditionsDelete_Contained_Items_On_Destroy storage option to despawn contained items when broken.
changedStorage Modding AdditionsVariants of SalvageItem placeable properties for pickup at full health.
changedFixedSentry reactions to vehicle turret damage and vehicle armor. (Thanks Neonik!)
changedFixedObjects with Editor-specific prefab not scalable. (Thanks August!)
changedFixedConstellation skins luminescent effect. (Thanks Theodore and ANDLESS!)
changedFixedInconsistent Slick hair culling threshold out of sync with other hair. (Thanks Nah4355!)

Changelog

Storage Modding Additions

  • Can_Players_Open storage option to prevent interacting.

  • Delete_Contained_Items_On_Destroy storage option to despawn contained items when broken.

  • Variants of SalvageItem placeable properties for pickup at full health.

Changed

  • Engine_Force_Multiplier applies to boats and carboats, doubled APC boat force in water.

Fixed

  • Sentry reactions to vehicle turret damage and vehicle armor. (Thanks Neonik!)

  • Objects with Editor-specific prefab not scalable. (Thanks August!)

  • Constellation skins luminescent effect. (Thanks Theodore and ANDLESS!)

  • Inconsistent Slick hair culling threshold out of sync with other hair. (Thanks Nah4355!)

  • Moved Heavy Impact vest mythical effect forward similar to recent Vanguard Vest fix. (Thanks woolly muscles!)

  • Speculative fix for a train physics issue in singleplayer. (Thanks Kerorocaptan!)

  • Resources not saving scale after Legacy_Rotation_and_Scale addition. (Thanks LocoCZ!)

  • Non-hallucinatory items changing active hallucination effect, using on friend not considering Immunity skill. (Thanks DerpyHoowes!)

  • Slightly too low Thorny Roses emission rate on non-head items, and rotation of J-Soda Bandolier mythicals. (Thanks Poisson!)

  • Default placeable salvaged item including tool items. (Thanks Antarctica256!)

  • Several issues with SystemSockets net transport implementation. (Thanks DanielWillett!)

3.26.1.1 Patch

Fixed

  • Newly-spawned trains rubber-banding in multiplayer. (Thanks Dobs!)

  • Rocket launcher ragdoll effect modifiers working on zombies and animals but not players. (Thanks TSB!)

  • Exploiting forward rendering with fire/ice crown mythical to see underwater. (Thanks TSB!)

Source

Steam News / 22 January 2026

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