Unturned
Steam News 17 March 20251y ago

3.25.2.0 Update Notes

Changelog Added T-Pose gesture option. Crafting supply AllowEmpty and Prioritization options. Changed Trap damage includes owner for events. Plugin UIs now support GUIDs. Cargo data is now exportable for more assets (co…

Update log

Full Unturned update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition22 changes1 removal
  • Balance
  • Performance
  • Server
  • Fixes
  • Maps
  • Gameplay
changedChangedTrap damage includes owner for events.
changedChangedImproved client-side performance of farmable items.
changedChangedImproved server performance of connection to player lookup.
changedChangedServer kicks players exceeding threshold of "bad packets." This aims to address some cases exploited by cheaters to waste server performance.
changedFixedUnable to place traps which damage tires. [Thanks DerpyHoowes!]
changedFixedUnable to bind controls to Insert. [Thanks Jdance, Karma, and Freddyhun!]

Changelog

Added

  • T-Pose gesture option.

  • Crafting supply AllowEmpty and Prioritization options.

Changed

  • Trap damage includes owner for events.

  • Plugin UIs now support GUIDs.

  • Cargo data is now exportable for more assets (consumeables, placeables).

  • Improved client-side performance of farmable items.

  • Improved server performance of connection to player lookup.

  • Server kicks players exceeding threshold of "bad packets." This aims to address some cases exploited by cheaters to waste server performance.

Fixed

  • Unable to place traps which damage tires. [Thanks DerpyHoowes!]

  • Unable to bind controls to Insert. [Thanks Jdance, Karma, and Freddyhun!]

  • Unable to salvage empty magazines. [Thanks analizin!]

  • Prevent inputs from firing on the same frame as rebinding keys. [Thanks Jdance, Karma, and Freddyhun!]

  • Prioritize salvaging magazines with lowest ammo first. [Thanks Naamell8!]

  • Exploiting plugin UIs to load cheat effects. [Thanks Darker-empty-cF and BoomViz!]

  • Player destroyed error during server shutdown when client hadn't finished disconnecting. [Thanks PandahutMushy!]

  • Duplicate visual bullets with several Ace skins. [Thanks analizin!]

  • Potential fix for a terrain hole cutting bug. [Thanks AdamDN!]

  • Editor loading multiple copies of the level simultaneously. [Thanks DanielWillett and Jdance!]

  • Train bug at very start of non-looping track. [Thanks Flodo!]

  • Traps no longer wearing down with use. [Thanks 一只大橘喵喵!]

  • Purple Paintball Hopper missing salvage blueprint. [Thanks WW-TC!]

  • SNS transport checks connection Steam ID blocklist before accepting connections.

  • Animal errors when animation variant count was set to zero.

  • Incorrect spawn table invalid error when referencing redirector asset.

  • Germany mine spawn table not spawning dirtbikes.

  • Farm growth progress bar not updating properly.

  • Decal-type-object renderers being created on dedicated server.

Server Bad Packet Kicks

By default, the server kicks clients sending intentionally invalid data. However, in some cases the server would ignore unintentionally invalid data. This could be abused by cheaters to waste server performance. To address this, the update adds per-IP and per-SteamID rate limiting to those cases. Called "bad packet rate limiting" in the server configuration file, hosts can adjust the window and threshold needed to close a connection. We'll keep an eye out for reports of false positives and adjust the defaults if necessary.

Source

Steam News / 17 March 2025

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