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Steam News10 September 20214y ago

3.21.27.0 Update Notes

Changelog: Added: MinRadius option for zombie kill quests. Changed: Updated barricades attached to vehicles to use newer netid system. Updated engine to Unity 2019.4.30f1.

In this update3

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What changed

0 fixes1 addition7 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Events
  • Balance
changedChanged:Updated barricades attached to vehicles to use newer netid system.
changedChanged:Updated engine to Unity 2019.4.30f1. This version fixes the multi-display startup crash.
changedFixed:Mistake in hood triangulation of Armored Offroader.
changedFixed:Catch exceptions from onTakeItemRequested and OnGestureChanged events.
addedFixed:Zombies and animals not using their own armor multipliers when Weapons_Use_Player_Damage was enabled.
changedFixed:Light from world muzzle flash affecting viewmodel and vice versa.

Changelog:

Added:

  • MinRadius option for zombie kill quests.

Changed:

  • Updated barricades attached to vehicles to use newer netid system.

  • Updated engine to Unity 2019.4.30f1. This version fixes the multi-display startup crash.

Fixed:

  • Mistake in hood triangulation of Armored Offroader.

  • Catch exceptions from onTakeItemRequested and OnGestureChanged events.

  • Zombies and animals not using their own armor multipliers when Weapons_Use_Player_Damage was enabled.

  • Light from world muzzle flash affecting viewmodel and vice versa.

  • Potential cause of issues if player lost connection at transport layer without notifying game.

  • Blimp exit position outside bounds.

Source

Steam News / 10 September 2021

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