In this update3
Full notes
Full Unturned update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
- Balance
Update Notes:
Added:
In-game menu for Stockpile (rather than overlay / browser) in the Steam inventory menu.
Life stat (e.g. food, water) modifiers for custom weather.
Changed:
Updated Yukon to use road splines.
Reverted uGUI experimental fix from last update.
Consolidated several duplicate audio clips.
Fixed:
Treat CR character without LF as new line.
Skybox ambient lighting update when entering / leaving water.
Electric vehicles creating a new battery when charged from empty. This was abusable for scrap metal.
Vehicle seat capsules not ignoring terrain holes.
Vendor return button when next dialogue (e.g. "thanks for shopping") has not been specified.
Road gap on the East side of Moscow.
Exporting economy item icons from the icon tool.
Edit: ironically the Stockpile went offline shortly before the update went out, in which case it still falls back to using the overlay / browser.
Elver Update Teaser:
Watch the Elver Map Teaser Here The Church doors will open on the 19th.
Source
Changelog.gg summarizes and formats this update. How we read updates.
