In this update4
Full notes
Full Unturned update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Store
- Workshop
- Gameplay
- Events
- Fixes
Belgium Update:
The Belgium community map team has prepared a large update, so the featured duration has been extended to June 15th.
Update Notes:
Additions:
Added Belgium Poacher outfit as well as several curated workshop skins to the Stockpile.
Added "Manage Subscriptions" button to workshop play menu.
Added Allow_Placement_On_Vehicle true/false barricade option, defaults to false for beds and sentries.
Added Sentry_Freeform build type.
Added onCraftingRequested event.
Added Vulnerable_To_Fists true/false and Vulnerable_To_All_Melee_Weapons true/false options for resources.
Improvements:
Improved retired maps list to have icons, view on workshop and sub/unsub buttons.
Tweaks:
Hawaii has been retired to the workshop. Maps which use Hawaii content can add the Hawaii Assets workshop item as a dependency, and now players can auto-subscribe to the map plus its dependencies through the in-game curated maps list.
Re-exported All_Shaders example package.
Included Pumpjack example package.
Fixes:
Fixed replicating plugin text/visibility RPCs.
Fixed applying ragdoll effect to arrow explosions.
Fixed zombie clothing when a shirt/pants texture is missing.
Fixed a couple bugs related to Should_Drop_On_Death.
Source
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