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Steam News8 May 20197y ago

3.30.1.0 Update Notes

Additions: Added Spawn_Loadouts option to per-level config similar to Arena_Loadouts. Added Should_Drop_On_Death true/false per-item option. Added onVehicleCarjacked event for plugins to prevent jacking cars.

Full notes

Full Unturned update

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What changed

4 fixes8 additions0 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Server
addedAdded Spawn_Loadouts option to per-level config similar to Arena_Loadouts.
addedAdded Should_Drop_On_Death true/false per-item option.
addedAdded onVehicleCarjacked event for plugins to prevent jacking cars.
addedAdded onOpenStorageRequested, onPreSave and onPostSave events.
addedAdded onEffectTextCommitted event for custom UI text fields.
addedAdded sendUIEffectText to directly change custom UI text.

Additions:

  • Added Spawn_Loadouts option to per-level config similar to Arena_Loadouts.

  • Added Should_Drop_On_Death true/false per-item option.

  • Added onVehicleCarjacked event for plugins to prevent jacking cars.

  • Added onOpenStorageRequested, onPreSave and onPostSave events.

  • Added onEffectTextCommitted event for custom UI text fields.

  • Added sendUIEffectText to directly change custom UI text.

  • Added WeatherEventHook for custom objects to listen for day/night, full moon, rain and snow.

  • Added Allow_Ctrl_Shift_Alt_Salvage to Preferences.json which enables fast bulk salvaging of items.

Fixes:

  • Fixed validating attached items hash during equip rather than during attach.

  • Fixed trying to instantiate missing barricade/structure assets.

  • Fixed a kick if server stalled for more than one second.

  • Fixed hashing trees in level when Should_Verify_Objects_Hash is enabled.

Source

Steam News / 8 May 2019

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