In this update3
Full notes
Full Unturned update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
Update Notes:
Additions:
Added Police Motorcycle. [ID 188]
Added hunting quest condition type. (Condition_#_Type Kills_Animals)
Added support for item crafting blueprints to use quest conditions and rewards. (Blueprint_#_Conditions and Blueprint_#_Rewards)
Added DamageTool::playerDamaged event for plugins to override damage values.
Added support for plugins to adjust gravity per-player. (PlayerMovement::sendPluginGravityMultiplier)
Added ability to set 3rd person center in vehicle with "Camera_Center" child transform.
Added support for trains on looped tracks.
Tweaks:
Tweaked vehicle removal to kick all passengers in case of being called incorrectly.
Fixes:
Fixed train unable to ram mannequins and double doors.
Fixed revoking storage access after death.
4.0 Development Progress:
Earlier this week I put up a blog post describing recent progress on 4.x. You can find it here if you'd like to give it a look: 4.x Devlog #002
Source
Changelog.gg summarizes and formats this update. How we read updates.
