HomeGamesUpdatesPricingMethodology
Steam News13 April 20179y ago

3.18.7.0 Update Notes

Groups Changes: You can now set your character's main group from the survivor screen which uses the Steam groups system.

In this update2

Full notes

Full Unturned update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions0 changes0 removals
  • Server
  • Gameplay
  • Fixes
  • Store
addedGroups Changes:You can now set your character's main group from the survivor screen which uses the Steam groups system. When joining a server it will automatically place you into your Steam group, or a group with the friends from your lobby if you're in a lobby. From there you can choose to form/join groups using the new dynamic group features, or rejoin your Steam group using a persistent invite at the top of the queue. For servers which rely on groups for teams or don't want players able to manually join/leave groups (e.g. using a plugin that automatically places you into a group) you can set Allow_Dynamic_Groups in the Gameplay config file to false. This will keep the player in whichever Steam group they have selected or the group your code/mods set PlayerID.Group to.
addedAdditions:Added features to use Steam group alongside in-game groups.
addedAdditions:Added Allow_Dynamic_Groups option to Gameplay config.
fixedFixes:Fixed missing salvage interaction after changing group.
fixedFixes:Fixed opening quests rather than players list by default.
fixedFixes:Fixed blue knight top compression.

Groups Changes:

You can now set your character's main group from the survivor screen which uses the Steam groups system. When joining a server it will automatically place you into your Steam group, or a group with the friends from your lobby if you're in a lobby. From there you can choose to form/join groups using the new dynamic group features, or rejoin your Steam group using a persistent invite at the top of the queue. For servers which rely on groups for teams or don't want players able to manually join/leave groups (e.g. using a plugin that automatically places you into a group) you can set Allow_Dynamic_Groups in the Gameplay config file to false. This will keep the player in whichever Steam group they have selected or the group your code/mods set PlayerID.Group to.

Update Notes:

Additions:

  • Added features to use Steam group alongside in-game groups.

  • Added Allow_Dynamic_Groups option to Gameplay config.

Fixes:

  • Fixed missing salvage interaction after changing group.

  • Fixed opening quests rather than players list by default.

  • Fixed blue knight top compression.

  • Fixed queen's guard outfit compression.

  • Fixed swashbuckler outfit compression.

Source

Steam News / 13 April 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.