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Steam News9 October 201510y ago

3.13.2.1 Patch Information

This week I worked on separating out various Steamworks related features from one another (which should have been done from the start of development, if you have a time machine go tell Nelson to fix that).

Full notes

Full Unturned update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes0 removals
  • Workshop
  • Gameplay
changedThis week I worked on separating out various Steamworks related features from one another (which should have been done from the start of development, if you have a time machine go tell Nelson to fix that). This will make working on the networking easier because it uses Steam's multiplayer API, and previously I had it entangled with other Steam features like workshop and achievements. Hopefully this cleanup will be finished with each service abstracted nicely for next week's patch. Rocket mods should be functional with these changes, as Sven [developer of Rocket] was kind enough to patch it with an early version of the update. There were also some minor fixes alongside improvements such as:
changedImproved skills menu. [In the future will also show current/next +stat% info]
changedImproved crafting menu readability.
changedImproved escape menu to pause game.
changedImproved settings to save after changes rather than when closing application.
changedImproved speciality to impact which skills are lost on death, no longer abusable.

This week I worked on separating out various Steamworks related features from one another (which should have been done from the start of development, if you have a time machine go tell Nelson to fix that). This will make working on the networking easier because it uses Steam's multiplayer API, and previously I had it entangled with other Steam features like workshop and achievements. Hopefully this cleanup will be finished with each service abstracted nicely for next week's patch. Rocket mods should be functional with these changes, as Sven [developer of Rocket] was kind enough to patch it with an early version of the update. There were also some minor fixes alongside improvements such as:

  • Improved skills menu. [In the future will also show current/next +stat% info]

  • Improved crafting menu readability.

  • Improved escape menu to pause game.

  • Improved settings to save after changes rather than when closing application.

  • Improved speciality to impact which skills are lost on death, no longer abusable.

Source

Steam News / 9 October 2015

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