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Steam News5 February 201511y ago

3.6.2.0 Update Notes

Hello! If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab. Additions: Added stairs. Added holes.

Full notes

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Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab. Additions:

What changed

5 fixes7 additions9 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • Server
  • Fixes
addedAdded stairs.
addedAdded holes.
addedAdded ramps.
addedAdded ladders.
addedAdded ability to rotate roofs.
addedAdded ability to build outwards from roofs.
  • Added stairs.

  • Added holes.

  • Added ramps.

  • Added ladders.

  • Added ability to rotate roofs.

  • Added ability to build outwards from roofs.

  • Added experience and planned out skill trees.

Improvements:

  • Improved terrain performance.

  • Improved pathfinding performance. (Might negatively impact singleplayer, let me know.)

  • Improved server zombie performance.

  • Improved server background performance.

Tweaks:

  • Increased useful item spawnpoints on the East coast until loot is properly set up.

  • Reduced high speed steering.

  • Reduced military helmet protection.

Fixes:

  • Fixed server to not bother with zombie audio.

  • Fixed a few areas on the Canada map.

  • Fixed schoolhouse model flickering.

  • Fixed nodes loading on server.

  • Fixed vehicle debug showing up.

After profiling this update it seems that it should boost serverside performance a bit, however the networking itself still needs a lot of work. The next few days will be focused on implementing the actual skills and bonus systems. Thanks for reading!

Source

Steam News / 5 February 2015

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