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Steam News1 February 201511y ago

3.6.1.0 Update Notes

Hello! If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.

Full notes

Full Unturned update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab. Additions:

What changed

17 fixes6 additions6 changes1 removal
  • Gameplay
  • Server
  • UI and audio
  • Balance
  • Fixes
  • Maps
addedAdded new item and zombie spawning system to garuntee that they always spawn a consistent amount. On multiplayer this also makes sure that items respawn priority is based on which areas are most heavily looted.
addedAdded grocer clothing (IDs 314-315) and applied to the grocer zombies.
addedAdded ability to look up while climbing.
addedAdded ladder to oil sands radio tower and radio tower near Saskatchewan.
addedAdded docks to the two islands.
addedAdded foreclosure command to remove old player savedata from servers.
  • Added new item and zombie spawning system to garuntee that they always spawn a consistent amount. On multiplayer this also makes sure that items respawn priority is based on which areas are most heavily looted.

  • Added grocer clothing (IDs 314-315) and applied to the grocer zombies.

  • Added ability to look up while climbing.

  • Added ladder to oil sands radio tower and radio tower near Saskatchewan.

  • Added docks to the two islands.

  • Added foreclosure command to remove old player savedata from servers.

Improvements:

  • Guns swap to sprint state when in safety mode.

  • Improved shadowstalker audio.

Tweaks:

  • Guns no longer spawn with the safety on.

  • Decreased zoom on shadowstalker scope and increased damage versus all targets.

  • Increased loot density.

  • Increased contrast of midday lighting due to popular request. (Is this better? Let me know.)

Fixes:

  • Fixed air traffic control tower missing navigation data.

  • Fixed default map Devtest set to Canada.

  • Fixed naked militia zombies.

  • Fixed swapping firemodes while aiming.

  • Fixed snow at top of lighthouse.

  • Fixed asset refresh delegate getting assigned multiple times.

  • Fixed some very misaligned roads.

  • Fixed climbing RCMP towers.

  • Fixed structure wall detect radius.

  • Fixed some underground player spawns.

  • Fixed bridges higher than roads.

  • Fixed selected level index changing without updating the text.

  • Fixed road height in Ontario.

  • Fixed punching animations not cancelling other gestures.

  • Fixed floating roads.

  • Fixed hockey tree in the Yukon.

  • Fixed broken editor map selection.

Really happy to see that for the most part feedback on the Canada map is positive aside from that the buildings need furnishing and more loot! :) Thanks for reading!

Source

Steam News / 1 February 2015

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