Full notes
Full Unturned update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab. Additions:
What changed
- Gameplay
- Fixes
- UI and audio
- Server
- Performance
Added vaccine. (ID 269)
Added amber berry. (ID 270)
Added indigo berry. (ID 271)
Added jade berry. (ID 272)
Added russet berry. (ID 273)
Added teal berry. (ID 274)
Added vermillion berry. (ID 275)
Added flashlight. (ID 276)
Added carjack. (ID 277)
Added spread reduction when prone and crouched.
Added dynamic crosshair in non-hard modes.
Improvements:
Improved berry bush model.
Flares and smokes attract zombies.
Tweaks:
Increased speed of megazombie.
Fixes:
Fixed hotkeys while in inventory screen.
Fixed no impact sounds with gore disabled.
Fixed running non-server commands in singleplayer.
Fixed bumper splatter direction.
Fixed gas icon.
Fixed gun interact request not disabling.
Fixed smoke scale in secondary render.
Fixed reloading bundles broken after throwables.
Now I'm excited for the inevitable "8 people jacking a car all at once" videos! Thanks for reading!
Source
Changelog.gg summarizes and formats this update. How we read updates.
