In this update3
Full notes
Full Until We Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Events
Until We Die changes
π Bug fixes
Fixed errors that prevented notes from appearing - Fixed bug when armored handcar could ride to inactive walls - Fixed bug with armored handcar achievement - Fixed visual bug when you could see the camera background while moving on the handcar - Fixed save bug when units didn't get the correct level and name after saving
π₯ Changes
Radical Healing perk is changed: The first 4 severely wounded units can be healed. Every 6 seconds one of the wounded units will slightly restore health.
News
We are slowly getting back to work. At least some of us. This means that we are starting to work on the new scenario. - We will participate DreamHack event at the end of July. I think it's a great place for AMA :) I will post info about that a little bit later - We will be pretty slow on our major update: currently, we have to deal with some organizational issues, improve our working processes and places and think about simple things that make us happy at our work. Choosing a new keyboard for a programmer can be challenging :)
Source
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