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Steam News5 June 20215y ago

Hotfix 2021.06.10

πŸ‘ - Based on community feedback! Hi everyone! It's Mitya from Pixeye Games. We work hard on fixing issues and the next step is to get saves back! Stay tuned. Patch 2021.06.

In this update3

Full notes

Full Until We Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedπŸ‘ - Based on community feedback! Hi everyone! It's Mitya from Pixeye Games. We work hard on fixing issues and the next step is to get saves back! Stay tuned.
fixed🐞 Bug fixesπŸ‘ [Critical] Fixed situation when you could pull back stalkers that were dispatched to raid on the surface through the elevator. This bug leads to exceptions and ruins the further game - Fixed issue with barbwire damaging monsters on a different floor - Fixed issues with indicating the "left side in danger" for wave 2 - Fixed issue when clearing eggs didn't trigger spitters to attack - πŸ‘ Moved growths further from the walls so diggers won't automatically try to attack them - πŸ‘ fixed achievement for killing larvas
addedπŸ”₯ ChangesπŸ‘ Changed the sprite of the workbench that allows swapping units professions - πŸ‘ Added notification that game doesn't have a save system at the current stage - Logfile writes a version of the game - Melee damage rate for hitting level one growths is changed: 6β†’3 - Increased Ivan's health: 20 β†’ 30 - The "window without borders" option is removed - Changed amount of walls you need to build in order to get a bonus for expanding: 6β†’4 walls - πŸ‘ Decreased volume for Anka sounds
fixedπŸ“— LocalizationπŸ‘ Fixed localization for the bonus "Barbed wires" - Fixed some issues with Chinese & Japanese texts - Fixed font issues with Chinese, Japanese & Korean languages - πŸ‘Fixed some words in German localization: Versteck β†’ Geheimvorrat - πŸ‘Fixed some words in English localization: Slayedβ†’Slain
changedπŸ“— LocalizationP.S. I know some people are confused that we, devs, don't chat with the community much, please understand that we want to provide good quality for you, so we work as hard as possible and try to be focused on solving issues right now. Yet everyone always welcomed on our discord channel -> https://pixeye.games/discord

Until We Die changes

changedπŸ‘ - Based on community feedback! Hi everyone! It's Mitya from Pixeye Games. We work hard on fixing issues and the next step is to get saves back! Stay tuned.
fixedπŸ‘ [Critical] Fixed situation when you could pull back stalkers that were dispatched to raid on the surface through the elevator. This bug leads to exceptions and ruins the further game - Fixed issue with barbwire damaging monsters on a different floor - Fixed issues with indicating the "left side in danger" for wave 2 - Fixed issue when clearing eggs didn't trigger spitters to attack - πŸ‘ Moved growths further from the walls so diggers won't automatically try to attack them - πŸ‘ fixed achievement for killing larvas
addedπŸ‘ Changed the sprite of the workbench that allows swapping units professions - πŸ‘ Added notification that game doesn't have a save system at the current stage - Logfile writes a version of the game - Melee damage rate for hitting level one growths is changed: 6β†’3 - Increased Ivan's health: 20 β†’ 30 - The "window without borders" option is removed - Changed amount of walls you need to build in order to get a bonus for expanding: 6β†’4 walls - πŸ‘ Decreased volume for Anka sounds
fixedπŸ‘ Fixed localization for the bonus "Barbed wires" - Fixed some issues with Chinese & Japanese texts - Fixed font issues with Chinese, Japanese & Korean languages - πŸ‘Fixed some words in German localization: Versteck β†’ Geheimvorrat - πŸ‘Fixed some words in English localization: Slayedβ†’Slain
changedP.S. I know some people are confused that we, devs, don't chat with the community much, please understand that we want to provide good quality for you, so we work as hard as possible and try to be focused on solving issues right now. Yet everyone always welcomed on our discord channel -> https://pixeye.games/discord

πŸ‘ - Based on community feedback! Hi everyone! It's Mitya from Pixeye Games. We work hard on fixing issues and the next step is to get saves back! Stay tuned.

Patch 2021.06.10

🐞 Bug fixes

  • πŸ‘ [Critical] Fixed situation when you could pull back stalkers that were dispatched to raid on the surface through the elevator. This bug leads to exceptions and ruins the further game - Fixed issue with barbwire damaging monsters on a different floor - Fixed issues with indicating the "left side in danger" for wave 2 - Fixed issue when clearing eggs didn't trigger spitters to attack - πŸ‘ Moved growths further from the walls so diggers won't automatically try to attack them - πŸ‘ fixed achievement for killing larvas

πŸ”₯ Changes

  • πŸ‘ Changed the sprite of the workbench that allows swapping units professions - πŸ‘ Added notification that game doesn't have a save system at the current stage - Logfile writes a version of the game - Melee damage rate for hitting level one growths is changed: 6β†’3 - Increased Ivan's health: 20 β†’ 30 - The "window without borders" option is removed - Changed amount of walls you need to build in order to get a bonus for expanding: 6β†’4 walls - πŸ‘ Decreased volume for Anka sounds

πŸ“— Localization

  • πŸ‘ Fixed localization for the bonus "Barbed wires" - Fixed some issues with Chinese & Japanese texts - Fixed font issues with Chinese, Japanese & Korean languages - πŸ‘Fixed some words in German localization: Versteck β†’ Geheimvorrat - πŸ‘Fixed some words in English localization: Slayedβ†’Slain

P.S. I know some people are confused that we, devs, don't chat with the community much, please understand that we want to provide good quality for you, so we work as hard as possible and try to be focused on solving issues right now. Yet everyone always welcomed on our discord channel -> https://pixeye.games/discord

Source

Steam News / 5 June 2021

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