Full notes
Full Until Last Breath update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Until Last Breath changes
Upgrade to Unreal Engine 5
The whole game will be rebuild from scratch in Unreal Engine 5 to use this cutting edge technology.
Improved:
Lights
Sounds
Music
Textures
Draw instance
Atmosphere
Footsteps
Detailed Map
Lumen
Nanite for better geometry
There will be Team Death match mode , a Zombie mode, and a weapon showcase section.
The whole gameplay mechanics will be the similar , but instead of the normal camera, you playing through a fisheye lens body cam, with camera effects and better bobbing.
It will be optimized very well, but need to keep that in mind that because of the UE5 ,the system requirements will be a bit higher, as soon as i tested multiple computers, i will update the system requirements section to.
Important, as soon as the engine change has been done, you won't be able to play this current UE4 map!
Source
Changelog.gg summarizes and formats this update. How we read updates.
