Full notes
Full Untethered update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- UI and audio
Improvements
Updated all the construction icons.
Added translation for the day counter that appears when you sleep.
Added translations for GIF loading and preview information.
A bit of code and file tidy-up.
Bug Fixes
Fixed game-breaking shader compilation issues on Linux. Apologies to the penguins!
Fixed duplicate "Open hatches with [LMB]" objective appearing twice in the list (instead of the "Reach the airlock" objective).
Fixed overflowing save/load block text on certain languages.
Fixed failing to automatically detect and switch to Chinese when selected in Steam.
Fixed HUD "FLASHLIGHT" and "OVERWEIGHT" indicators overflowing on certain languages.
Note that due to build pipeline issues (note the build number difference between these patches), this patch is not available on MacOS. I need to do a significant overhaul of my deployment systems it seems.
See you in the next one!
Source
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