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Steam News2 February 20206y ago

Unsettled "Story" Update

Hello! Today we'd like to share a patch notes from the latest update. This release is focused on alteration of narrative, gameplay improvements and interfaces refinement.

In this update1

Full notes

Full Unsettled update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! Today we'd like to share a patch notes from the latest update. This release is focused on alteration of narrative, gameplay improvements and interfaces refinement. After updating to the new version we recommend to start a new game from the main menu.

What changed

0 fixes11 additions8 changes0 removals
  • Gameplay
  • Events
  • Balance
  • UI and audio
  • Store
addedHello! Today we'd like to share a patch notes from the latest update. This release is focused on alteration of narrative, gameplay improvements and interfaces refinement. After updating to the new version we recommend to start a new game from the main menu.
changedCHANGELISTGameplay
addedCHANGELISTAdded environmental hints and markers for easy guidance in the Prologue in order to make the story events more clear and less difficult.
addedCHANGELISTAdded new cutscenes to highlight the story events in Chapters 2 and 3.
changedCHANGELISTSimplified some objectives design in order to balance the gameplay experience and reduce difficulty spikes.
addedCHANGELISTFoliage changes: added interactive elements such as ice blocks and interactive trees, improved quality of models.

Unsettled changes

addedHello! Today we'd like to share a patch notes from the latest update. This release is focused on alteration of narrative, gameplay improvements and interfaces refinement. After updating to the new version we recommend to start a new game from the main menu.
changedGameplay
addedAdded environmental hints and markers for easy guidance in the Prologue in order to make the story events more clear and less difficult.
addedAdded new cutscenes to highlight the story events in Chapters 2 and 3.
changedSimplified some objectives design in order to balance the gameplay experience and reduce difficulty spikes.

CHANGELIST

Gameplay

  • Imroved design of some tutorials to make them more visible and deliver an optimal experience.

  • Added environmental hints and markers for easy guidance in the Prologue in order to make the story events more clear and less difficult.

  • Added new cutscenes to highlight the story events in Chapters 2 and 3.

  • Altered the scenario in the Chapter 3. No spoilers.

  • Simplified some objectives design in order to balance the gameplay experience and reduce difficulty spikes.

  • Replaced invisible walls at the locations' edges with contextualized visual warnings.

  • Foliage changesadded interactive elements such as ice blocks and interactive trees, improved quality of models.

UI

  • Added portraits of characters to their dialogues.

  • Added visual reminders when the new objective becomes available.

  • Improved dialogues interface design: some of them should be skipped manually in order to ensure that its message is conveyed to Player properly.

  • Added color highlights for keywords in texts in order improve their readability.

  • Changed fonts throughout the game in order to improve texts readability.

Settings

  • Added setting for changing master sound volume.

  • Added setting for changing SFX volume.

  • Improved Settings Save systemsettings are being written to the file faster and being read faster; changed path to the file.

Achievements

  • Added three new achievements that could be unlocked in Chapter 2.

  • Changed icons and texts on some older ones.

https://store.steampowered.com/app/699010/Unsettled/

Hope you'll enjoy this new update! More updates aimed on the scenario improvements are coming in the next few months.

Have a great Sunday! -- FVCE Team

Source

Steam News / 2 February 2020

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