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Steam News13 October 20258mo ago

UNREST v0.0.3.9 Patch Notes

The menu system has been overhauled. All maps have destroyable elements now. You can always run but you can no longer hide! For long at least. An option to add Friends has been added.

Full notes

Full Unrest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions4 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
changedThe menu system has been overhauled.
removedAll maps have destroyable elements now. You can always run but you can no longer hide! For long at least.
addedAn option to add Friends has been added. You can now add or delete players as friends and invite them to matches.
addedCharacter dismemberment has been added. Chop chop!
addedDistance based destruction mechanics have been added. The closer you are, the more damage you inflict.
fixedIn the graphic settings, the problems with the definition settings have been fixed with manual saves.
  • The menu system has been overhauled.

  • All maps have destroyable elements now. You can always run but you can no longer hide! For long at least.

  • An option to add Friends has been added. You can now add or delete players as friends and invite them to matches.

  • Character dismemberment has been added. Chop chop!

  • Distance based destruction mechanics have been added. The closer you are, the more damage you inflict.

  • In the graphic settings, the problems with the definition settings have been fixed with manual saves.

  • The collision bugs in the maps have been fixed.

  • Creature character Scout’s control scheme has been improved.

  • Creature character Jammer’s Orb material bug has been fixed.

  • Destruction mechanics have been optimized.

  • Some lighting issues in several maps have been fixed.

  • Spawnshield’s visual bugs have been fixed.

  • Force feedback and camera shake has been added to the spectator mode so that you can feel the action even when you’re dead!

  • In some maps, the round section durations have been changed for balancing.

  • The visibility issues that occurred when the Spawnshield received damage on the client side have been fixed.

Source

Steam News / 13 October 2025

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