Full notes
Full Unrailed 2: Back on Track update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Balance
- Maps
Hi everyone!
We accidentally released our experimental version on the main branch yesterday.
We just rolled it back to the stable release.
We are very very sorry !!!
Now the version is correctly on the experimental branch only and here is the changelog:
Changelog v-900-771cba6 (gameplay version 127):
Crash fix: Crash in some replays
Improvement: The bot is now better in avoiding explosives
Improvement: Overall significant performance improvements (reducing lags from particle emitters, bot, magnet perk and more)
Improvement: Lower memory usage
Improvement: Better NPC image contrast
Improvement: Centered controller button icons
- BalanceFlying drones and bombs are now removed when opening a versus station
Bug fix: Speed reductions from gambling stations were not reset when entering the underground biome
Bug fix: Bots were avoiding non thrown bombs in versus on the wrong side
Bug fix: Bot can’t figure a way to the station
Bug fix: Mapgen doesn’t utilize more cores when loading a savegame directly into a loading screen (resulting in even longer loading times)
Source
Changelog.gg summarizes and formats this update. How we read updates.
