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Steam News21 April 20224y ago

Vote for us in the Webbys & check out our GDC talks!

Hello all and happy April! It’s been a very busy month for us, and it’s not over yet! First up, we’re nominated for FOUR Webby Awards, and would greatly appreciate if you could send a few votes our way.

In this update4

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Full Unpacking update

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Repeated intro

Hello all and happy April! It’s been a very busy month for us, and it’s not over yet! First up, we’re nominated for FOUR Webby Awards, and would greatly appreciate if you could send a few votes our way. We’re right on the cusp of winning for two in particular, so click here to vote: Family & Kids, and Best User Experience. Voting closes TOMORROW, so don't delay!

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedHave you played Dark Star Mode yet?Our favorite part of this month, though, was announcing our favorite secret about the game: Dark Star Mode. We announced it on April 1st , and somehow people thought we were joking! Imagine that… 😉 Dark Star Mode is real , and the only tips we’ll give you are these: make sure to start a new album, and remember that everything has to be in the wrong place: including things you haven’t unpacked! If you can move it, it must be moved!
addedGDC talks onlineGDC has passed behind us, and you can now watch and read our talks! Jeff’s full talk on all things foley is here—and available for everyone!—and you can also read a summary on Game Developer . For a look at Wren and Tim’s talk about narrative, you can also check it out on Game Developer.
changedWe’re on cloud nine…In the space of a few weeks, we won two GDCA Awards , Best Audio and the Innovation Award, and then at the BAFTA Game Awards , we won Best Narrative and EE Game of the Year (thank you to everyone who voted to help make that happen!) At the BAFTAs, you might have seen that we were so surprised, we didn’t have a speech planned 😬 but we realized after it was a great chance to thank everyone involved once we’d caught our breath a little.

Unpacking changes

addedOur favorite part of this month, though, was announcing our favorite secret about the game: Dark Star Mode. We announced it on April 1st , and somehow people thought we were joking! Imagine that… 😉 Dark Star Mode is real , and the only tips we’ll give you are these: make sure to start a new album, and remember that everything has to be in the wrong place: including things you haven’t unpacked! If you can move it, it must be moved!
addedGDC has passed behind us, and you can now watch and read our talks! Jeff’s full talk on all things foley is here—and available for everyone!—and you can also read a summary on Game Developer . For a look at Wren and Tim’s talk about narrative, you can also check it out on Game Developer.
changedIn the space of a few weeks, we won two GDCA Awards , Best Audio and the Innovation Award, and then at the BAFTA Game Awards , we won Best Narrative and EE Game of the Year (thank you to everyone who voted to help make that happen!) At the BAFTAs, you might have seen that we were so surprised, we didn’t have a speech planned 😬 but we realized after it was a great chance to thank everyone involved once we’d caught our breath a little.

Still time to pre-order

Also you still have time to get your pre-orders in for Physical Editions of Unpacking as well as the soundtrack on vinyl! Pre-orders end May 1st, so don’t hesitate!

Have you played Dark Star Mode yet?

Our favorite part of this month, though, was announcing our favorite secret about the game: Dark Star Mode. We announced it on April 1st, and somehow people thought we were joking! Imagine that… 😉 Dark Star Mode is real, and the only tips we’ll give you are these: make sure to start a new album, and remember that everything has to be in the wrong place: including things you haven’t unpacked! If you can move it, it must be moved!

GDC talks online

GDC has passed behind us, and you can now watch and read our talks! Jeff’s full talk on all things foley is here—and available for everyone!—and you can also read a summary on Game Developer. For a look at Wren and Tim’s talk about narrative, you can also check it out on Game Developer.

We’re on cloud nine…

In the space of a few weeks, we won two GDCA Awards, Best Audio and the Innovation Award, and then at the BAFTA Game Awards, we won Best Narrative and EE Game of the Year (thank you to everyone who voted to help make that happen!) At the BAFTAs, you might have seen that we were so surprised, we didn’t have a speech planned 😬 but we realized after it was a great chance to thank everyone involved once we’d caught our breath a little.

That’s all for now, and as always, follow us on Twitter for even more news, join our Discord to chat with other fans, and follow us on TikTok for fun videos.

Cheers,

Emily & the Witch Beam team

Source

Steam News / 21 April 2022

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