Full notes
Full Unloop update
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What changed
- Gameplay
- Events
Gameplay changes:
Exploded bombs now respawn in "Unlimited Lives" mode if triggered. This prevents a situation where a bomb could be removed by exploding it, allowing for a previously unavailable connection to suddenly become usable.
Skipped levels now have a symbol on the level select screen (which disappears again if the level is solved later).
Changes to Achievements:
The previously hidden "Master Unlooper" achievement is not hidden anymore. Its requirement has been changed to having solved all 150 levels. It does not matter if they have been skipped previously or not, as long they are eventually solved - it is granted as soon all are solved. Players who have finished the game before the change will also be granted this achievement if they did not unlock it before already.
The "Time flies" and "Just one more level..." achievements for 1 and 3 hours of playtime have been changed from continuous to total playtime. Players who already completed the game and those who are currently playing, will get both of them automatically when they complete the game, as this should always take significantly longer than 3 hours (Speedrunners are, however, more than welcome to take on the challenge!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
